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Posts Tagged ‘ps4’

Ryu Ga Gotoku Ishin Will Release on PS3 AND PS4

Monday, September 9th, 2013

A shock announcement from the Tokyo Game Show! Ryu Ga Gotoku Ishin will be the first in the series to be a multi-platform and cross generational release and will receive a release on both the PS3 and PS4.

Check out the dramatic and rather violent first trailer for the game below. It also includes an English translation:

[Source: RadioSEGA]

First Ryu Ga Gotoku Ishin Screenshots Revealed

Thursday, August 22nd, 2013

Despite Ryu Ga Gotoku still not being confirmed for any specific systems, I think we can all assume that it’ll be released for a next generation consoles if these screenshots are anything to go by:

MY GOD

[Source: Aki At on the SEGABits Forum]

SEGA Considering Bringing PC Franchises to Next Gen Consoles

Friday, June 21st, 2013

Jurgen Post, head of SEGA West has revealed in an MCV interview that SEGA might consider releasing games that belong to their PC franchises for next generation consoles.

“If next gen consoles become as successful as people say, we can look to move some of our big properties on PC over to those machines.”

No games were specified by SEGA’s PC franchises currently include Company of Heroes 2, Total War, Football Manager and unannounced Warhammer titles.

[Source: SPOnG]

Key SEGA Staff Comment on the PS4

Monday, March 25th, 2013

Some key members of SEGA’s staff have shared their thoughts regarding Sony’s Playstation 4 announcement and the opportunities the new technology can offer them. Check out the comments below:

SEGA Chief Communications Officer, Toshihiro Nagoshi

— “I genuinely felt that the specs, namely the high image quality, that enable the development of high quality products, are amazing. I’ve been in this field for 23 years, and back in the past, the current specs would have been considered a fantasy. But at the same time, there are a lot of hurdles that need to be overcome to expand that fantasy to its limit, so there is a certain tenseness that keeps me from simply being overjoyed. I’m also aware that users want to see that fantasy taken to the limit.”

— “I’m looking forward to the functions and services that stimulate the ‘user community’ and share game enjoyment. The ‘online’ component of games has been a standard for a while now, but I’m looking forward to services that utilize that component to dynamically cultivate user connectivity.”

— “To sum it up in a single phrase, it’d be ‘a great emotional experience shared by many people.’ It used to be the norm in all areas that the bigger the numbers, the worse it looks, and the better it looks, the smaller the numbers—the question now will be how to escape that dilemma? I’m going to give it my best.”

SEGA Section Manager, Masayoshi Yokoyama

— “Personally, I was expecting a Sony group home appliance substation sort of expansion, so it felt like an evolution of ‘gaming hardware’ in a good way. There are a lot of features that tickle my creative fancy as a game developer, so I’m quite excited.”

— “My primary interest is the controller. I believe the controller is a user’s biggest direct interface with [a console’s] ‘quality.’ With previous game consoles that were released, after a time, what you tend to think of is the tactile sensation of the controller in your hands and the feeling of gameplay. That feeling is stored in your brain along with the memories of fun games. The new controller has the most appealing form and specs I’ve seen since the original PlayStation, so I’m very excited about it.”

— “Looking at the new functions, I believe we’ve truly entered the new age of ‘bi-directional media.’ In Japan, TV and other ‘passive’ media are still the majority, but with the emergence of the PS4, I think the possibility of new genres like a change from ‘viewed’ to ‘movable’ TV would be interesting. I’m thinking of such possibilities.”

[Source: SEGAShiro]

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