SEGADriven is a SEGA news and information source that focuses on SEGA's console history, retro games and new software hitting the shelves. We want to share a love of great, quirky, clever and down-right fun games - something that SEGA have always specialised in. See below for the latest news, reviews and features added to the website.
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I am just learning that there’s a pen-and-paper RPG based on Phantasy Star and it is officially licensed by SEGA. Phantasy Star Tabeltop Roleplaying released back in September 2025 and was developed by Skydawn Game Studios. Here’s the lowdown from the Skydawn website:
“Inspired by the popular Sega console game series, Phantasy Star Tabletop Roleplaying contains everything you need to create heroic characters and epic tales set in the Phantasy Star universe.
This RPG is packed with character options, fearsome foes, and setting tools for you and your friends to weave amazing tales of cosmic fantasy. Included is a galactic lore guide detailing the history, characters, and storylines of the iconic game series.”
I’m honestly a bit baffled as to how this one has completely passed me by until now. I’ve not seen any mention of it from SEGA’s official social channels. Very odd.
Phantasy Star Tabeltop Roleplaying is available to buy right now as a physical hardback book ($69.99) or a digital PDF download ($29.99). You can buy it direct from Skydawn’s online store by clicking here.
SEGA Rally 2 is an early Dreamcast release that is often criticised for its poor performance, but is there more to this racer that’s worth exploring if you can push past its inconsistent framerate? Check out our video review below:
A free update to Sonic Racing CrossWorlds has added 2 new playable characters to the game in the form of Tangle and Whisper from the Sonic the Hedgehog IDW comics. Their addition to Sonic Racing CrossWorlds marks one of the very few times that characters not created by Sonic Team have appeared in an official Sonic the Hedgehog video game. Tangle and Whisper have previously appeared in the mobile games Sonic Dash and Sonic Forces: Speed Battle.
You can see both Tangle and Whisper in Sonic Racing CrossWorlds via the trailer below:
In addition to both characters, 2 new songs ‘Character Select’ and ‘Result’ have also been added to the in-game jukebox.
Sonic Racing CrossWorlds is out now on PS4, PS5, Switch, Switch 2, Xbox One, Xbox Series X|S and PC. A physical Switch 2 release will drop on March 26th 2026.
A new expanded version of Andy Kelly’s Perfect Organism book is now available to pre-order through Lost in Cult. Perfect Organism: The Assembly Cut is an oral history of the making of The Creative Assembly’s 2014 game Alien Isolation. It also features commentary on the design, artwork and enemy AI, alongside a detailed breakdown of the entire game and cut content.
The original book was published by Unbound and sadly became a product of mismanagement as the company went into administration. As a result Kelly saw no profits from the original print of the book.
Developed by xfixium and featuring audio by Louis the Sega Nerd and graphics by Mondo, an impressive 2 stage homebrew demo of Castlevania for the Master System is now available to download and play.
The demo currently features no sound effects or boss battles, but this is an extremely playable and visually impressive little homebrew project that is well worth trying. You can see it in action via the video below:
SEGA console designer, engineer and former company president Hideki Sato has sadly passed away at the age of 75.
Sato was a SEGA veteran, joining the company in 1971 and working on the development of early SEGA arcade titles Monaco GP, Star Jacker and Turbo. He is most famous for being the designer and engineer on most of SEGA’s consoles, including the SG-1000, SEGA Mark III, Mega Drive, Saturn and Dreamcast. Sato would also become SEGA company president in 2001 following Isao Okawa’s death. He would step down as president in 2003 and leave SEGA altogether in 2008.
SEGADriven would like to extend our condolences to Hideki Sato’s friends, family and colleagues.
In our last video about Mega Drive beat-em-ups that are NOT Streets of Rage we accidentally reviewed TMNT: The Hyperstone Heist again because my memory is atrocious. As an apology here’s a reveiw of The Tick on the Mega Drive!
Hyperkin have revealed an update to its long in development Mega Drive handheld, the Mega95. The handheld is an unofficial modern clone of the Genesis Nomad that lets you play real Mega Drive cartridges on a dedicated handheld. It can interface with a dock that can also provide video output.
In a recent post on Twitter, Hyperkin have revealed they have overcome a big issue with its software and they are now readying demo units to be sent to “specialists in the community”. This likely means select retro gaming YouTubers. You can see the full text from Hyperkin below:
After a lot of testing, iteration, and late-night problem solving, we believe we’ve found a solution to the obstacles that were holding Mega95 back. Things are finally moving in the right direction, and we’re nearing the next big milestone.
Our next step is one we’re really excited about: sending out demo units to trusted retro specialists in the community. These are people who know the hardware, know the games, and won’t sugarcoat feedback. Their hands-on impressions will help us validate performance, catch any remaining issues, and make final refinements before we move into mass production.
We know the wait has been long, and we don’t take that lightly. Our goal has always been to make sure Mega95 launches the right way, not rushed, not compromised, but worthy of your collection and the games it’s meant to play.
More updates soon. We’re getting close.
Let’s Game. 🎮
If you’d like to see the Mega95 in action then Hyperkin have also showcased it playing Sonic 2. You can see that by clicking here.
A firm release date still appears to be a ways off, but hopefully this update means the machine might be coming sooner rather than later.
The practice of hiding entire games within the code of other games is an art lost to time, but back in the day this was surprisingly common. Let’s take a look at a bunch of SEGA games that have smaller secret games hidden within them:
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