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Archive for May, 2012

DUX Sequel in the Works for Dreamcast; Kickstarter Campaign Started

Wednesday, May 9th, 2012

DUX, the 2D shoot-em-up released by Hucast on Dreamcast in 2009 is getting a sequel called Redux: Dark Matters and the developers have taken to Kickstarter in order to get the project the funding it needs.

The goal of the Kickstarter is to bring the game to XBLA, PSN and Steam through the sale of a limited edition Dreamcast version. This version will also come boxed with a new version of DUX called DUX 1.5 which features additional improvements over its’ original release.

Also being made available is a 4 disc boxset of the soundtrack featuring music composed by Andre Neumann and remixes by the legendary Chris Huelsbeck of Turrican fame.

The game will also be released on iOS/iPhone/iPad/iPod Touch in July this year. The Dreamcast release is scheduled for December while the release on Steam, XBLA and PSN is tentative as it all relies on the Kickstarter campaign.

If you want to pledge towards Redux: Dark Matter then click here to be taken to the Kickstarter page.

Check out some alpha footage from the game below:

[Source: Twitter]

Crush 40 Returning to Summer of Sonic

Friday, May 4th, 2012

Everyone’s favourite rock duo Crush 40 is returning to the Summer of Sonic convention on the 7th of July at the Hove Centre in Brighton. This will be Jun Senoue and Johnny Gioeli’s second appearance at the convention and their first together since 2010.

Crush 40 have been working on a new EP featuring all original material which should hopefully be showcased at this year’s Summer of Sonic.

[Source: Summer of Sonic]

Video Spotlight: Hell Yeah! Wrath of the Dead Rabbit Reveal Trailer

Friday, May 4th, 2012

SEGA is teaming up with Arkedo Studio to bring us Hell Yeah! Wrath of the Dead Rabbit; a 2D action game featuring an undead bunny who is framed for having sex with a rubber duck. No, I’m not making this up. Check out the reveal trailer below:

The game is set to launch on PC, PSN and XBLA later this year.

[Source: SEGA Europe’s YouTube Channel]

Summer of Sonic 2012 Moving to Brighton, First Wave of Tickets Available May 13th

Thursday, May 3rd, 2012

The venue for this year’s Summer of Sonic convention has finally been announced! This year’s event will take place at the Hove Centre in Brighton on the 7th of July. The 870 capacity venue was chosen for its’ size, equipment, balcony area and air conditioning (hooray!).

The first wave of 400 tickets will also become available on Sunday the 13th of May at 12:00 BST (03:00 US Pacific, 06:00 US Eastern, 20:00 Japan Standard Time). There will be another wave of tickets made available at a later date. Tickets will continue to be free.

[Source: Summer of Sonic]

Nigel Dobbyn Confirms Himself for Summer of Sonic

Wednesday, May 2nd, 2012

Looks like Nigel Dobbyn jumped the gun! The Sonic the Comic Fleetway artist will be making his appearance at Summer of Sonic convention again this year and will apparently be staying for the duration of the entire event as he is staying for the weekend.

Dobbyn is a regular guest at Summer of Sonic and has taken part in Q&As, art sessions and is always happy to sign STC memorabilia. Fingers crossed he’s bringing his original STC pages to sell again!

[Source: Sonic Wrecks]

Steve Lycett Answers Fan Questions on Sonic & All-Stars Racing Transformed

Wednesday, May 2nd, 2012

Steve Lycett, executive producer at Sumo Digital as been very busy answering a lot of fan-proposed questions at the Sonic Stadium Message Board. We’ve also learnt some new things about the game from his answers:

– The game uses a new engine called the Sumo Engine which allows for dynamic lighting
– The vehicle transforms into either a plane or a boat for water and flying sections. This script-driven and cannot be done manually
– All the new tracks are completely original and are not variations on a theme (like all the various Seaside Hill stages in the original game)
– Online play hasn’t been confirmed for PC but HEAVILY hinted at
– Sumo are attempting to impliment all-star moves for online play
– Sumo have approached SEGA in regards to releasing a soundtrack for the game
– The game will run at 30fps
– There will be a much wider array of powerups
– The 3DS version will not be running the Sumo Engine and will be built from the group up. Sumo are aiming to make this version as close to the other versions as possible
– Sumo are trying to impliment dynamically changing music which changes depending on what is happening in the race
– The ‘first place attack weapon’ drops items in the way of the person in first position which they then have to avoid. It doesn’t attack them head on with no means of defence (think the infamous Mario Kart blue shell)

[Source: The Sonic Stadium]

Greater Focus on Fan Interaction at Summer of Sonic 2012

Wednesday, May 2nd, 2012

This year’s Summer of Sonic convention will be focussing greater on fan interaction after the announcement of several features which will be appearing at the July 7th event.

First of all, the Showcase feature makes a return. This means fans can get on stage to display their various talents, whether it be fan art, music, fiction or anything else! The Artist Alley also returns which will showcase artwork from a range of different contributors. Fan animations and shorts are also expected to be shown throughout the day.

Also returning is the annual cosplay contest which has seen an ever-growing popularity each year. I’ve personally seen plenty of Shadows, Sonics, Rouges, Sallys and even a Wes Weasley at past events!

The Club Sonic segment will also make a return after its’ successful appearance last year. This section of the show relies heavily on audience participation to a nonstop megamix of Sonic tunes.

Finally, Sonic the Comic Online will be appearing at the event to showcase the latest work on the online continuation of Fleetway’s Sonic the Comic series.

[Source: Summer of Sonic Website]

Additional Details on Sonic & All-Stars Racing Transformed

Tuesday, May 1st, 2012

More information on the newly announced sequel to Sonic & SEGA All-Stars Racing is slowly seeping in.

The game will feature a total of 27 playable characters. The characters will be unlocked in a single player adventure/story mode which is also new to the series. Characters can also earn XP and level up which allows the characters to use their all-star moves.

Sumo Digital’s development team has been expanded to include members of past racing studios such as Gareth Wilson from Bizarre Creations as well as members of Black Rock.

There will also be new weapons like a small, remote controlled Sonic vehicle (complete with transformations) which can be remotely driven into enemies and detonated like a bomb. Also announced is a giant catchers mitt which can be used to catch enemy projectiles and use them to your advantage.

[Source: The Sonic Stadium via Eurogamer]

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