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Archive for the ‘Fan Scene’ Category

You Should Check Out This Hang-On Enhanced Hack for Master System | Fan Scene

Friday, April 3rd, 2026

Hot off the heels of BadComputer’s Road Fighter port to Master System that turned up in this year’s SMS Power hacking competition, is another hack that we missed entirely. What we have here is a really impressive enhancement hack of the Master System port of Hang-On. This new version of the game makes it much closer to the arcade experience by overhauling the title screen, redrawing some of the graphics and restoring the iconic gameplay theme song. Check it out:

Hang-On Enhanced was coded by Maxim, with art, music and direction being done by chirinea. You can download the IPS patch file by clicking here, but you’ll need to supply your own Hang-On ROM to apply it to.

Konami’s Road Fighter Ported to Master System, Full Game Available Now | Fan Scene

Sunday, March 29th, 2026

BadComputer, the developer of Master System shooter Frontier Force, has released a free Master System port of Konami’s arcade classic Road Fighter.

Originally releasing in 1984, Road Fighter was only ever ported to the NES and MSX back in 1985, with a Japan-only mobile port showing up later in 2005. Emulated ports of the arcade version have been available on modern systems for a while now, but this is the first dedicated console port of the game since 2005. BadComputer has done an amazing job with this and it looks incredible.

You can download the rom from SMS Power by clicking here.

Demo of Castlevania Port to Master System Now Available | Fan Scene

Monday, February 16th, 2026

Developed by xfixium and featuring audio by Louis the Sega Nerd and graphics by Mondo, an impressive 2 stage homebrew demo of Castlevania for the Master System is now available to download and play.

The demo currently features no sound effects or boss battles, but this is an extremely playable and visually impressive little homebrew project that is well worth trying. You can see it in action via the video below:

You can download the version 0.1 release of Castlevania for Master System from SMS Power. Click here to be taken directly to the forum post where the download is available. I think the work that xfixium, Louis the Sega Nerd and Mondo have put into this needs to be commended and we hope to see development continue.

Super Monkey Ball 1&2 Unofficially Ported to Internet Browsers | Fan Scene

Monday, January 26th, 2026

Homebrew developer TwilightPB has ported the first two Super Monkey Ball games to internet browsers. All work on these ports has taken place over the last 5 days. These new browser ports of Super Monkey Ball 1&2 support keyboard controls and USB controllers. You can play them on any device that has an internet browser – even mobile phones.

Click here to play TwilightPB’s Monkey Ball Online.

At the moment these ports of Super Monkey Ball 1 & 2 only include the main challenge and story stages. Character models are missing at the moment, so the balls are entirely absent of monkeys. TwilightPB has said in the game’s reveal trailer that these may come in a future build. TwilightPB has also said they are working on various bug fixes and missing features, so Monkey Ball Online is likely to improve as development continues.

Johnny Gioeli Returns on New Theme Song for Sonic and the Dragon’s Path Fan Game

Thursday, January 8th, 2026

Johnny Gioeli has made a surprise return to the world of Sonic the Hedgehog theme songs. Gioeli has performed and written the vocals on a new song called Hangin’ in the Balance for the upcoming Sonic storybook fan game Sonic and the Dragon’s Path.

In a recent direct showcase from Team Dragon’s Path, a new pre-rendered teaser trailer was debuted alongside the theme song which you can listen to via the embed below. The music for Hangin’ in the Balance was composed by BobTheGUYYYYY and Dad’s Last Nerve with Gioeli writing and performing the vocals:

Hangin’ in the Thread is also going to be performed live by the band After Shock on January 10th at MAGfest 2026. I’m not entirely sure what time this is supposed to be happening because I can’t find the band listed as performers or mentioned in the event’s schedule at all.

There is currently no set release date for Sonic and the Dragon’s Path and the developer has yet to showcase any in-game footage or offer a playable demo. The recent direct video did promise a gameplay trailer for the game is coming “very soon”.

Thanks to Malachy on Bluesky for the tip.

Sonic Robo Blast 32X Version 0.2 is Now Available to Download | Fan Scene

Thursday, December 11th, 2025

The 2nd public release of SSNTails and Saxman’s 32X port of Sonic Robo Blast 2 is out now. You can click here to be taken to the official website and download the 0.2 version for use in an emulator or on a flash cart.

This new release adds Techno Hill Zone, a new special stage, floor-over-floor geometry, imrpoved performance and new spindash controls amongst other things. You can also check out the new release trailer below:

Sonic Robo Blast 32X is a homebrew port of Sonic Robo Blast 2 made to run on the 32X. It works on real hardware via use of a flash cart, and it can also run under emulation.

Amstrad GX4000 Port of Sonic the Hedgehog Now Available to Download | Fan Scene

Sunday, November 2nd, 2025

Homebrew developer Condense has finally released their long-in-development Amstrad GX4000 port of the 8 bit version of Sonic the Hedgehog. Now called Sonic GX, this new port enhances the game with a larger colour palette and new special stages.

You can download the rom right now from the Pouet website. Click here to go to the Sonic GX page on the Pouet website.

If you’re interested you can also see a longplay of the game via the video embed below. Thanks to Amstrad Maniaque for uploading this:

Kickstarter Now Open for Sonic Fan Fest Cardiff 2026

Saturday, September 27th, 2025

Sonic Fan Fest is returning in 2026 and will be taking place at The Future Inn: Cardiff Bay on the 20th of June 2026. This will be the first time the long-running Sonic the Hedgehog fan convention has taken place in Wales.

You can secure tickets now via the event’s Kickstarter, as well as additional perks like pin badges, mugs and t-shirts. The Kickstarter will close on October 27th 2025 and all proceeds raised from the Kickstarter will go towards the event costs.

Sonic Fan Fest started life as Weston Super Sonic and was originally located in Weston-super-Mare from 2014. In 2023 it was rebranded as Sonic Fan Fest and moved to Bristol.

Click here if you’re interested in securing tickets for Sonic Fan Fest Cardiff 2026.

New Arcade Accurate Homebrew Port of Out Run Now Available for Amiga | Fan Scene

Thursday, July 17th, 2025

The Amiga is infamous for its hilariously terrible port of Out Run developed by US Gold, but that has now changed thanks to the work of Reassembler. A new homebrew port of the game that uses ROM data from an actual arcade dump of Out Run is now available to download and aseemble yourself using Python. It runs on later Amiga 1200 computers as well as the CD32, A4000 and A500 Mini.

Click here to download OutRun: Amiga Edition from Reassembler’s Itch.io page.

You can check out the release trailer below:

Assembling a working ROM and following the readme file supplied with the download turns out to be a little beyond my capabilities, but if any of our readers get this working and would like to report back then please let us know in the comments. This looks like a really impressive piece of work that I’d love to try myself.

Sonic Amateur Games Expo Set to Return September 19th 2025 | Fan Scene

Wednesday, July 16th, 2025

The Sonic Amateur Games Expo is returning in September 2025! Event week has now been set for September 19th to the 26th, and submissions are now open for any budding fan game, homebrew or indie developer to showcase their work.

Detailed instructions on how to register have been posted on the Sonic Fan Games HQ forum, so click here to read the guidelines post if you’re interested in showcasing a game at SAGE 2025.

Game submissions must be completed by September 5th 2025 to ensure a place at this year’s SAGE. This also includes any video submissions if you’d like your game to appear in the pre-event trailer that will go live the week before the event.

As always, SEGADriven will be running extensive video coverage of SAGE during event week, so please subscribe to our YouTube channel if you’d like to tune into that.

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