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Archive for the ‘Fan Scene’ Category

Star Wars Racer Arcade and Rebel Assault Reviewed in Depth at Star Wars Gaming | Fan Scene

Sunday, July 5th, 2026

I’ve recently been made aware of a wonderful fansite that is cataloguing every Star Wars video game with detailed written features on each title.

Star Wars Gaming has already done remarkably in depth features/reviews on 2 Star Wars games released for SEGA platforms. The first of these comes in the form of SEGA’s arcade exclusive Star Wars Racer Arcade from 2000. You can read their full feature by clicking here.

Also featured on the Star Wars Gaming fansite is an impressive feature on Star Wars: Rebel Assault. While this game is not a SEGA exclusive, it did receive a noteworthy port to the Mega-CD. You can read the feature on Rebel Assault by clicking here.

If you also have an interest in Star Wars games then I’d highly recommend Star Wars Gaming. The fansite is really turning into a great resource for information on this subset of games and I’m looking forward to more SEGA coverage from them in the future.

Sonic Paradox Release Their First 3D Animated Shorts Compilation | Fan Scene

Wednesday, June 24th, 2026

Receiving its first public showing at Sonic Fan Fest 2026, Sonic Paradox have now released their first 3D edition of their collaborative Sonic Shorts animated series. Sonic Shorts 3D: Volume 1 is 17 minutes of comedic Sonic action from a huge selection of 3D animators. You can watch the full thing via the video embed below:

Sonic Paradox’s Sonic Shorts series has typically focused on 2D animators, which makes this new 3D edition a genuine showcase for how far independent 3D animation has come. Sonic Paradox aren’t resting on their laurels either as another 2D edition of Sonic Shorts is well underway and was also previewed at Sonic Fan Fest 2026. Another edition of Vector’s Question Time is also on the way.

You can head over to Sonic Paradox’s YouTube channel by clicking here. There’s a lot of comedic Sonic animation to enjoy, so if this is your first experience with the team’s work then be sure to explore more of their previous Sonic Shorts compilations.

Project to Rescan All of Sonic the Comic is Launched, 70 Issues Already Preserved

Sunday, June 21st, 2026

A team of dedicated Sonic fans have launched a new initiative to rescan all of Sonic the Comic which was originally published in the UK from 1993 to 2002. Sonic the Comic Rescan Project aims to preserve the comic in the best quality possible and make it more widely available outside of the UK.

70 issues of the comic have already been scanned and each are available in 3 formats: a 200 DPI scan for mobiles, a 300 DPI scan for tablets, and a larger 600 DPI raw scan that captures the comics at their highest digital resolution ever. The scans are completely new and do not rely on the Sonic the Comic Book Collection scans that were originally done in 2001. The scans are also direct copies of the original comics, complete with adverts. No generative AI was used to upscale the comics.

Sonic the Comic Rescan Project can be accessed by clicking this link. Each scan is also hosted on the Internet Archive which should hopefully help preserve the project if the website ever goes offline. If you would like to help the project by assisting in scanning your own comics then you can join the STC Recan Project’s Discord server and find out more.

Sonic Amateur Games Expo Returns September 2026

Wednesday, May 6th, 2026

The Sonic Amateur Games Expo will return in 2026 and event week as been set for September 11th to the 18th 2026.

This annual indie gaming event started as a way to showcase Sonic the Hedgehog fan games, but has since expanded as a platform to showcase any independent gaming development. Sonic fan games still feature heavily, but games like Freedom Planet, Frogun, Spark the Electric Jester, and Pizza Tower have all been showcased at prior SAGEs.

Instructions on how to submit your game to SAGE are available on the Sonic Fan Games HQ forum, so head on over there if you’ve got something you’d like to feature at this year’s SAGE.

Submissions must be made by August 15th 2026, so make sure you make your submissions in a timely fashion if you want to be showcased at this year’s SAGE.

You Should Check Out This Hang-On Enhanced Hack for Master System | Fan Scene

Friday, April 3rd, 2026

Hot off the heels of BadComputer’s Road Fighter port to Master System that turned up in this year’s SMS Power hacking competition, is another hack that we missed entirely. What we have here is a really impressive enhancement hack of the Master System port of Hang-On. This new version of the game makes it much closer to the arcade experience by overhauling the title screen, redrawing some of the graphics and restoring the iconic gameplay theme song. Check it out:

Hang-On Enhanced was coded by Maxim, with art, music and direction being done by chirinea. You can download the IPS patch file by clicking here, but you’ll need to supply your own Hang-On ROM to apply it to.

Konami’s Road Fighter Ported to Master System, Full Game Available Now | Fan Scene

Sunday, March 29th, 2026

BadComputer, the developer of Master System shooter Frontier Force, has released a free Master System port of Konami’s arcade classic Road Fighter.

Originally releasing in 1984, Road Fighter was only ever ported to the NES and MSX back in 1985, with a Japan-only mobile port showing up later in 2005. Emulated ports of the arcade version have been available on modern systems for a while now, but this is the first dedicated console port of the game since 2005. BadComputer has done an amazing job with this and it looks incredible.

You can download the rom from SMS Power by clicking here.

Demo of Castlevania Port to Master System Now Available | Fan Scene

Monday, February 16th, 2026

Developed by xfixium and featuring audio by Louis the Sega Nerd and graphics by Mondo, an impressive 2 stage homebrew demo of Castlevania for the Master System is now available to download and play.

The demo currently features no sound effects or boss battles, but this is an extremely playable and visually impressive little homebrew project that is well worth trying. You can see it in action via the video below:

You can download the version 0.1 release of Castlevania for Master System from SMS Power. Click here to be taken directly to the forum post where the download is available. I think the work that xfixium, Louis the Sega Nerd and Mondo have put into this needs to be commended and we hope to see development continue.

Super Monkey Ball 1&2 Unofficially Ported to Internet Browsers | Fan Scene

Monday, January 26th, 2026

Homebrew developer TwilightPB has ported the first two Super Monkey Ball games to internet browsers. All work on these ports has taken place over the last 5 days. These new browser ports of Super Monkey Ball 1&2 support keyboard controls and USB controllers. You can play them on any device that has an internet browser – even mobile phones.

Click here to play TwilightPB’s Monkey Ball Online.

At the moment these ports of Super Monkey Ball 1 & 2 only include the main challenge and story stages. Character models are missing at the moment, so the balls are entirely absent of monkeys. TwilightPB has said in the game’s reveal trailer that these may come in a future build. TwilightPB has also said they are working on various bug fixes and missing features, so Monkey Ball Online is likely to improve as development continues.

Johnny Gioeli Returns on New Theme Song for Sonic and the Dragon’s Path Fan Game

Thursday, January 8th, 2026

Johnny Gioeli has made a surprise return to the world of Sonic the Hedgehog theme songs. Gioeli has performed and written the vocals on a new song called Hangin’ in the Balance for the upcoming Sonic storybook fan game Sonic and the Dragon’s Path.

In a recent direct showcase from Team Dragon’s Path, a new pre-rendered teaser trailer was debuted alongside the theme song which you can listen to via the embed below. The music for Hangin’ in the Balance was composed by BobTheGUYYYYY and Dad’s Last Nerve with Gioeli writing and performing the vocals:

Hangin’ in the Thread is also going to be performed live by the band After Shock on January 10th at MAGfest 2026. I’m not entirely sure what time this is supposed to be happening because I can’t find the band listed as performers or mentioned in the event’s schedule at all.

There is currently no set release date for Sonic and the Dragon’s Path and the developer has yet to showcase any in-game footage or offer a playable demo. The recent direct video did promise a gameplay trailer for the game is coming “very soon”.

Thanks to Malachy on Bluesky for the tip.

Sonic Robo Blast 32X Version 0.2 is Now Available to Download | Fan Scene

Thursday, December 11th, 2025

The 2nd public release of SSNTails and Saxman’s 32X port of Sonic Robo Blast 2 is out now. You can click here to be taken to the official website and download the 0.2 version for use in an emulator or on a flash cart.

This new release adds Techno Hill Zone, a new special stage, floor-over-floor geometry, imrpoved performance and new spindash controls amongst other things. You can also check out the new release trailer below:

Sonic Robo Blast 32X is a homebrew port of Sonic Robo Blast 2 made to run on the 32X. It works on real hardware via use of a flash cart, and it can also run under emulation.

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