SEGADriven is a SEGA news and information source that focuses on SEGA's console history, retro games and new software hitting the shelves. We want to share a love of great, quirky, clever and down-right fun games - something that SEGA have always specialised in. See below for the latest news, reviews and features added to the website.
In a new, exclusive, SEGADriven feature we take a look at all the new, independent Dreamcast releases due out in 2013. You’d be surprised how many there are!
The feature includes all the release dates (definitive and approximate) as well as pre-order links, so if there’s anything that catches your eye make sure you support the independent developers and their hard work.
Ironrind has released a new version of his wonderfully unique, perspective-changing, Sonic fan-game, Sonic CB. You can see a trailer for the new version below:
After a controversial decision by SEGA to remove certain Shining Force-related videos from YouTube, SEGA have back-pedalled on their decision.
Brand manager Aaron “RubyEclipse” Webber has released the following statement:
“Thank you to all of our fans for waiting while we worked hard to get this issue solved. While SEGA may need to remove videos in rare cases, we’re happy to confirm that there are no further plans to remove Shining Force videos uploaded to Youtube by users living in North American and European territories. Additionally, if you live in these territories and your video was removed, please get in touch with us at communityteam@sega.com so that we can look into it for you.”
Another Aliens: Colonial Marines patch has been rolled out for the PS3 and Xbox 360 versions of the game. Check out the patch notes below:
Xbox 360
General
•Added additional safeguards to better protect save data.
•Resolved an issue where a player’s level could sometimes appear incorrect when backing out of a party.
•Addressed several scenarios under which players could spawn without a weapon.
•Changes to better prevent audio from sometimes cutting out during end of mission cinematics.
•Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow.
•Smart Gun animation now properly tracks targets.
•Addressed some instances where Xenos would display erratic animations.
•Increased light radius for player’s shoulder lamp.
•Adjusted aim assist to better reflect player input.
•Miscellaneous bug fixes.
Campaign
•Tweaked enemy and friendly AI to be more aggressive and responsive.
•Modified campaign difficulty to account for improved AI responsiveness.
•Improved enemy collision detection regarding doors and Power Loader.
•Players will no longer bleed out immediately when downed in a Power Loader.
Versus
•Increased duration of Lurker Pounce Challenge “Cat-Like Reflexes” from 10 to 20 seconds.
•Fixed issue where certain multiplayer challenges would not unlock properly for all characters.
•Crusher pick-ups now correctly appear as highlighted for clients.
PS3
General
•Added additional safeguards to better protect save data.
•Resolved an issue where a player’s level could sometimes appear incorrect when backing out of a party.
•Addressed several scenarios under which players could spawn without a weapon.
•Changes to better prevent audio from sometimes cutting out during end of mission cinematics.
•Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow.
•Smart Gun animation now properly tracks targets.
•Addressed some instances where Xenos would display erratic animations.
•Increased light radius for player’s shoulder lamp.
•Adjusted aim assist to better reflect player input.
•Miscellaneous bug fixes.
Campaign
•Tweaked enemy and friendly AI to be more aggressive and responsive.
•Modified campaign difficulty to account for improved AI responsiveness.
•Improved enemy collision detection regarding doors and Power Loader.
•Players will no longer bleed out immediately when downed in a Power Loader.
Versus
•Increased duration of Lurker Pounce Challenge “Cat-Like Reflexes” from 10 to 20 seconds.
•Fixed issue where certain multiplayer challenges would not unlock properly for all characters.
•Crusher pick-ups now correctly appear as highlighted for clients.
SEGA of Japan are teasing a new project. The announcement has come via this teaser website which alludes to a March 28th reveal. The new game will be released for PS3 and PS Vita. This is all the information we have at this time. What could it be?
KTX Software Dev’s Leona’s Tricky Adventures has failed to meet its’ Kickstarter goal. The indie Dreamcast title is now looking for funding via its’ own website which also offers standard versions of the game for Dreamcast and Amiga which are due for release much sooner than the special editions.
The Kickstarter campaign’s exclusives are also available in much smaller quantities via the website as well. These will release a little later than the standard versions.
If you still want to fund a cool-looking indie title for the Dreamcast then you might want to put some money down here.
First and foremost, this post is not safe for work and extremely adult-orientated. We cool?
So this has to be one of the strangest things we’ve been exposed to. This Sonic Generations mod changes Sonic’s character model to an erect penis. Hilarity ensues:
Sonic Retro community members Dario FF, Twilightzoney and Chimera have released a mod for Sonic Generations PC that allows players to enjoy 8 of the Sonic Unleashed day stages in the Sonic Generations engine. This allows for 60fps play and 1080p presentation as long as your PC is powerful enough. Check out the launch trailer below:
Capcom action title Strider (which saw previous release on the Mega Drive as well as an unofficial sequel which was released on Mega Drive, Game Gear and Master System) is receiving a new entry.
The new title will launch on Xbox Live Arcade as revealed by artwork discovered by NeoGAF users that matches the dimensions of the box art and banners used on existing XBLA games.
Also uncovered was a Steam achievement which could also mean the game is planned for a PC release.
The game has not been officially announced so a PSN release can’t be ruled out yet. No other details have been discovered at this time. More on this as we get it.
Being a Japanese 3DS owner must be a wonderful thing because all these fantastic arcade classics keep getting re-released for your machine in shiny 3D!
Super Hang-On is making its’ way onto the Japanese 3DS eShop next week for ¥600 (roughly £4). You can even control the bike using the 3DS’ gyro-controls.
Here’s hoping this and 3D Space Harrier will make it to the West as well.
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