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Posts Tagged ‘cancelled’

Cancelled Castlevania: Resurrection Dreamcast Title Finally Dumped and Released Online

Friday, April 30th, 2021

One of the most infamous lost Dreamcast developments is Castlevania: Resurrection. This 3D Castlevania title was being developed by Konami and sadly cancelled in March 2000. Outside some scant screenshots in magazines as well as some reporting from E3 1999, the game was never showcased to the public in a playable or even viewable form until now.

A digital archivist called Comby Laurent has come into ownership of the 1999 E3 demo that was shown behind doors to the press and it has now been released publicly for the first time. The early prototype of Castlevania: Resurrection can be downloaded from Archive.org and played on real Dreamcast hardware or under emulation.

You can check out footage of the game in action via Retro Core and the embed below:

[Source: Games Radar]

Unreleased Dreamcast Game ‘Internet Game Pack’ Discovered

Monday, March 11th, 2019

Hidden Palace user ‘drx’ has discovered, dumped and released a cancelled Dreamcast game called Internet Game Pack. This title was developed by Visual Concepts in 2001 and was scheduled for release as an Official Dreamcast Magazine cover disc, but presumably shelved due to the unpopularity of the Dreamcast.

The game features a selection of classic games like Chess, Poker and Dominoes and was made for online play. However, all the games can be played offline as well. You can see the title in action via the embed below:

Head on over to Hidden Palace to download the disc image if you would like to play this title via emulation.

Cancelled Shenmue 1 & 2 Remakes Revealed by Digital Foundry

Monday, October 15th, 2018

Digital Foundry have managed to get their hands on some work-in-progress footage of a cancelled Shenmue 1 & 2 remake project. Unlike d3t’s Shenmue I & II, this would have been a complete remake of the game with more detailed assets, textures and lighting. Check out the video below to see a comparison of this footage versus Shenmue I & II:

There’s a full article that breaks down what is being shown in the footage and what it does differently to the eventual release of Shenmue I & II. There’s also some speculation as to why these remakes were cancelled in favour of the upscaled HD ports we eventually got. Digital Foundry suggests the remakes were cancelled due to budget restraints and delays.

[Source: Digital Foundry]

First Footage of Unreleased SEGASonic Bros Arcade Game Emerges | Video Spotlight

Sunday, July 29th, 2018

As previously reported, the owner of what is thought to be the only SEGASonic Bros arcade board in existence has brought the game along to the California Extreme arcade expo. The game is open to play by all paying attendees and thanks to this, we now have the very first footage of the game in action. See below for 2 videos showcasing the game in action:

[Source: The Sonic Stadium]

New Details on Cancelled ‘Sonic Extreme’ Game Surface; Developers Claim SEGA Used Its Concept For Sonic Riders

Thursday, May 11th, 2017

sonicextreme

In a new video from Unseen 64 and Did You Know Gaming?, former Vision Scape Interactive developer Matt McDonald claims that their Sonic Extreme tech demo, which was pitched to SEGA as a new Sonic skateboarding title, was in fact stolen by SEGA and used for the basis for the Sonic Riders franchise.

The demo predates Sonic Riders and was discovered by a private collector who obtained the Xbox dev kits that contained the original demo used for Vision Scape’s pitch. McDonald recounts a story where he pitched the game to Yuji Naka himself who was allegedly impressed by the demo and even went as far as to green-light the development of the game if Vision Scape could produce a design document for the finished title.

SEGA then refused to maintain communication with Vision Scape, who had only been hired to work on the animated cut-scenes for Sonic Heroes. After Vision Scape completed the cut-scenes, their contract with SEGA ended and the development of Sonic Extreme never progressed. It is during this time that McDonald claims SEGA held onto the idea and developed it further in-house to create Sonic Riders.

Vision Scape had signed a non disclosure agreement with SEGA during their time working on the Sonic Heroes cut-scenes that said that any material they pitched to the company would become an intellectual property of SEGA, so sadly McDonald can’t legally press charges against SEGA. You can check out the rather fascinating video on this discovery by clicking the embed below:

[Source: The Sonic Stadium]

Aliens: Colonial Marines Now Officially Cancelled for Wii-U

Friday, April 5th, 2013

Aliens: Colonial Marines’ Wii-U appearance has been cancelled after SEGA quietly confirmed the cancellation to Kotaku.

Aliens: Colonial Marines for Wii-U was under development at Demiurge Studios as opposed to Gearbox Software who developed the PC, PS3 and Xbox 360 versions. The Wii-U version was going to be a much different beast entirely and was going to utilise the gamepad for exclusive motion tracker action. Unfortunately we can only wonder what could have been.

Much like the other versions really.

[Source: Destructoid]

Has the Wii-U Version of Aliens: Colonial Marines Been Cancelled?

Thursday, April 4th, 2013

The Wii-U version of Aliens: Colonial Marines has missed its’ launch window. The game was supposed to be released by the 31st of March as per comment from SEGA. When questioned about the release this morning, SEGA responded with a simple “no comment”.

Aliens: Colonial Marines on the Wii-U is being developed by Demiurge Studios and is expected to be somewhat different to the PC, PS3 and Xbox 360 versions. Will the game see the light of day or has the negative reception already received by the PC, PS3 and Xbox 360 versions changed SEGA’s stance on the Wii-U release?

More on this as we get it.

[Source: Eurogamer]

Video Spotlight: Even More Footage of the Cancelled Aliens RPG

Wednesday, February 20th, 2013

The cancelled Aliens RPG known as Aliens: Crucible that was under development by Obsidian Entertainment now has a 13 minute gameplay video to its’ name. The game was to be published by SEGA and was apparently “ready to ship” before SEGA mysteriously pulled the plug on the project.

Check out the new footage below:


AC by u64backup

[Source: Eurogamer]

Video Spotlight: New Footage of Obsidian’s Cancelled Aliens RPG

Monday, February 18th, 2013

Once upon a time Obsidian (developers of Fallout: New Vegas and Knights of the Old Republic 2) were developing a Aliens RPG for SEGA. SEGA unfortunately pulled the plug on the project despite it being “ready to ship”.

Today, character artist Danny Garnett has revealed new footage from the game featuring various character animations. He’s also revealed the name of the game which would have been Aliens: Crucible. Check out the footage below:

[Source: Eurogamer]

Fan Scene: Sonic Fusion Discontinued, Final Version Released for Download

Wednesday, December 5th, 2012

Felik’s rather magnificent fangame Sonic Fusion has bitten the bullet and the final version of the game has been released for download.

You can download the game via this link.

Sonic Fusion was a really interesting blend of old school 2D Sonic platforming with a new school set of techniques like homing attacks and boosting. It also features a great mash-up of graphics sourced from various Sonic games like Sonic 3D Blast and Sonic Advance. You can watch a speedrun of the Fatal Factory stage below:

[Source: Sonic Retro Forums]

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