The next retrospective from SEGA Forever has arrived, and this time it’s all about The House of the Dead!
The video focuses mainly on the original arcade series, running from The House of the Dead all the way up to the most recent game in the original canon, Scarlet Dawn. That said, a nod is given to Overkill and even Pinball of the Dead; and they even give some love to The Typing of the Dead II, a great game that flew under the radar compared to its predecessor.
Each title also has the list of platforms it’s available on listed alongside it; very handy for those looking to shoot some mutants at home. We’re really loving this series, and we can’t wait to see what gets the retrospective treatment next!
When Tracker isn’t playing SEGA games, he’s talking about SEGA games. Or drawing about SEGA games. Or all of the above. You can also catch him over on Twitter.
We’ve kicked off this sub-section with 4 releases that each have multiple high quality photographs showing their contents. See below for the list of new additions:
– Sonic Adventure 2: 10th Anniversary Birthday Pack
– Sturmwind Limited Edition
– The Conduit Special Edition
– The House of the Dead Overkill Collector’s Edition
A fresh set of additions are now available to view in the Music section of our Merchandise catalogue. See below for the full list of additions and direct links to all of the releases:
A fresh selection of music releases have now been added to the Music Index in our Merchandise section. See below for the full list of additions. Click the links to be taken straight to each entry:
Alien Syndrome was resurrected in 2007 for a sequel to the 1987 arcade original that came to Wii and PSP. In our review of the Wii game, we discover if it was worth the effort of bringing back such a long-dead franchise and whether developer Totally Games had anything interesting to add to such a simple formula.
Click here to read the full review or head over to the Third Party Reviews link on our menu and take a look through our Seventh Generation of Gaming section, which contains all our reviews for systems like the Wii, Xbox 360 and PS3.
While Rodea the Sky Soldier won’t be published in the West by SEGA, the game’s origins lie with ex-SEGA developer Yuji Naka. His new studio Prope developed the original Wii version of the game before it was shelved. The game was then remade for Wii U and 3DS but limited edition versions of the Wii U game will now come with Prope’s original Wii version which varies slightly to the Wii U and 3DS games. The Wii version has a greater score attack focus (similar to Naka’s NiGHTS into dreams…) which is at odds with the Wii U and 3DS’ focus on exploration. You can now watch a large section of Wii gameplay below:
Rodea the Sky Soldier is released in the West on the 25th of September through NIS America. Day one editions of the Wii U version will come with the Wii game as a bonus disc.
First 4 Figures have unveiled a new statue and this time it takes the form of NiGHTS. The statue is modeled on the signature pose NiGHTS pulls on the original game’s title screen but the character is in the costume that was introduced with the game’s sequel, NiGHTS: Journey of Dreams. The crescent moon also lights up which is quite a lovely little touch.
The NiGHTS statue is limited to 500 pieces worldwide and is available to pre-order now. The entire statue will cost you $234.99 with an initial $20 down-payment. You can go straight to the statue’s entry on First 4 Figures online store by clicking here.
I’d like to draw your attention to the latest episode of Shay Says. If you’re unfamiliar with the series then it’s a documentary-style video games show that deconstructs certain games of gaming franchises in a similar way to Egoraptor’s Sequelitis.
For the latest episode, Shay is taking a detailed look at the gameplay mechanics of the Sonic franchise (and when I say detailed, I mean detailed). 2 more episodes will follow that look at other aspects of the franchise.
While I wouldn’t normally recommend watching an almost feature length video about a games franchise, Shay has some incredibly interesting things to say about what works and what doesn’t regarding Sonic gameplay mechanics. He’s also one of the few people I’ve seen actively suggest alternative mechanics that might just improve the experience.
If you have the time then please take a look at the below video because it’s an extremely well made and unbiased look at what makes the Sonic franchise work so well and what doesn’t.
We love the Wii. It’s a brilliant console that didn’t really get the love it deserved from the more experienced gaming public because despite its family friendly appearance, a great deal of exciting and interesting games got released for the system. Some of those were even published by SEGA!
The below video showcases our personal SEGA collection of games published for the Nintendo Wii with an in depth focus into why we like or dislike each of the games we own:
Prope’s NiGHTS-like Wii and 3DS game Rodea the Sky Soldier is still due for release despite being announced in 2010. We even spoke to Yuji Naka back in 2011 and he confirmed that the finished game had been submitted to Kadowaka Games which meant we all assumed it was almost time to go gold.
Yoshimi Yasuda who is the president of Kadowaka Games has revealed that Kadowaka who are porting the Wii version to the 3DS were having trouble adapting the control scheme. Yasuda also said that the version is about 70% finished and that there will be more information in the near future.
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