1991’s Asterix for the Master System is a game that is likely going to be shrugged off as “Euro trash” by a certain contingent of retro gamers (cough cough, Americans, cough cough) thanks to the franchise’s French origins. Licensed platformers also don’t have a great track record when it comes to quality, but what we’ve got here is an internally developed SEGA platformer from an era when the company were on a hot streak.
Released in 1989; Bomber Raid for the Master System is a vertically-scrolling shoot-em-up developed by Sanritsu and is infamous for being the final Master System game officially published by SEGA in Japan during the console’s lifespan. As a result of being a game that released in Japan, it also has a secret FM soundtrack that anyone in the PAL territories could never really access during the console’s original run, as those regions never received the FM Sound Unit or a version of the Master System where it’s built into the console itself.
Released July 1st 2022, Sonic and the Fallen Star joins a very small list of Sonic fan games to actually make it to full release. But is it any good? Join us to find out:
SEGA aren’t exactly strangers to wheeling out the Classic Sonic games now. It’s a running joke amongst the fanbase that every Sonic fan owns at least 30 different copies of the original game across just about every gaming platform known to man. Hell – I had Sonic the Hedgehog on my chunky old iPod Classic! But after the rather staggering way SEGA stuffed up Sonic Colours Ultimate last year, I don’t think it’s unreasonable that some people were even more wary of Sonic Origins than they’d usually be. The good news is that this isn’t the mess that Sonic’s Wii outing got turned into. The bad news is that Sonic Origins is still a very flawed package, full of glaring errors and mistakes that are made more aggravating knowing they could’ve been very easily fixed.
Grind Stormer by Toaplan is a vertically scrolling shoot-em-up that seems very traditional on the surface, but it hides an extra gameplay style that drastically alters the main mechanics. Join us as we take a look at Grind Stormer for the Mega Drive!
Ivan “Ironman” Stewart’s Super Off Road is a fixed angle racing game where you can see the entire circuit without scrolling. When it made its way to the Mega Drive in 1992, the game lost the Ivan Stewart endorsement and it’s 3 player multiplayer. But is it still worth playing? Let’s find out together!
The SEGA Saturn is not particularly well known for its 3D platform games, so we’ve decided to see what platformers were available for the system. We start our journey with a look at the Saturn port of Croc: Legend of the Gobbos by Argonaut Software. A special thanks has to be given to Mark Hughes for the game capture used in this video which was taken from real hardware. Check it out via the embed below:
In our latest YouTube video, we take a look at the 2001 Dreamcast port of SEGA’s on rails shooter, Confidential Mission. Is this a forgotten SEGA lightgun classic? Find out by clicking the embed below:
In our latest YouTube video, we explore one of Digital Eclipse’s first retro compilations and what might just be the very first Midway arcade collection! Join us as we take a look at every game included in Midway Presents Arcade’s Greatest Hits. Click the embed below to start the video:
The House of the Dead is a long-running series from SEGA’s beloved arcade team AM2. The original game sees AMS agents Thomas Rogan and ‘G’ set off to the Curien Mansion, after Rogan’s fiance Sophie warns them that the research team based there are being murdered. Sure enough, the duo arrive just in time to see a creature (the original development team insist they’re not zombies) eating a researcher’s face, and so they get to work trying to find the cause of all the bloodshed. The setup is exactly the same for this remake as you’d probably expect.
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