SEGA’s theme-park Tokyo Joypolis in Odaiba, Japan is getting a new Sonic-themed attraction called Sonic Athletics. The new attraction is an 8 player running game that requires the player to actually run on a treadmill. You compete with other players by simply being the fastest runner. Check out some images of the attraction below:
VizardJeffhog at The Sonic Stadium has orchestrated an enormous Sonic and SEGA music project called The Sonic Stadium Music Adventure 2012 which sees a huge amount (over 40) of different fan artists and musicians contribute to one of the biggest remix albums ever.
The collection spans 10 discs and 8 hours in length and it’s available to download now.
If anyone is interested, I am one half of the artist known as Two Worlds Unfold who contribute a rock cover of Lee Brotherton/Bentley Jones’ Dreams of an Absolution from the Sonic the Hedgehog 2006 soundtrack.
Sonic Dash for iOS is now free-to-play. The endless running iOS game can now be downloaded from the App Store for the grand old price of nothing and now includes a new series of daily challenges that will yield prizes like red star rings and new characters.
Another brilliant remix from OC Remix! This time The Cynic Project puts forward a beautifully ambient reworking of Green Hill Zone called Sonicquarium. Stick around because it steps up a notch around the half-way point:
A few more details regarding the release of Sonic the Hedgehog Remastered: iOS users who purchased the previously available version of Sonic the Hedgehog will receive the remastered version in an update.
Also, the soundtrack is completely remastered in order to give players the highest quality version of the soundtrack possible. Christian “Taxman” Whitehead has said, “The arrangements are identical to the originals, using FM synthesis. But they have been put together in a DAW environment and given an actual mix as opposed to simply recording the existing music. The Drum samples are sourced from the original synthesiser so they’re super clean and crisp too.”
The Game Developers’ Conference has brought with it some great news for SEGA fans who use Android and iOS.
A new version of Sonic the Hedgehog will be released with widescreen support, solid 60fps gameplay and a new time attack mode brought to you by Christian Whitehead, the man behind the recent Sonic CD port.
No release date has been announced yet but a North American price-point of $2.99 has been confirmed. Rumours are also circulating that Sonic 2 will also be ported in this way.
Also announced are Puzzle Pirates which appears to be a pirate-themed MMO and House of the Dead Overkill: The Lost Files which appears to be a tailor-made for mobile gaming take of the Overkill formula.
Sonic Retro user Deef has discovered (in August 2010 no doubt! Thanks TimmiT) that if you leave Sonic 3 idling on the save select screen the music changes after a whopping 47 minutes. You can see an example of this below:
Pretty amazing that people are still finding secrets in 19 year old games!
Ironrind has released a new version of his wonderfully unique, perspective-changing, Sonic fan-game, Sonic CB. You can see a trailer for the new version below:
Sonic Retro community members Dario FF, Twilightzoney and Chimera have released a mod for Sonic Generations PC that allows players to enjoy 8 of the Sonic Unleashed day stages in the Sonic Generations engine. This allows for 60fps play and 1080p presentation as long as your PC is powerful enough. Check out the launch trailer below:
ShirtPunch is an online store specialising in limited edition apparel. At the moment the website are offering a Super Special Sonic Search & Smash Squad shirt design which many of our readers will recognise from the Adventures of Sonic the Hedgehog cartoon series.
It’s a nifty design and you can grab it on a range of different apparel and accessories via this link. You’d better hurry though as the shirt is only available for another 18 hours.
SEGADriven and its original content are copyrighted to their respective authors. Media related directly to SEGA is copyrighted to its respective authors. Any comments on SEGA-related materials do not represent SEGA themselves. All rights reserved 2008-2025.
We use cookies to analyse site usage, provide social media features and personalise content and ads. We may also share information about your use of our website with our partners.