SEGADriven is a SEGA news and information source that focuses on SEGA's console history, retro games and new software hitting the shelves. We want to share a love of great, quirky, clever and down-right fun games - something that SEGA have always specialised in. See below for the latest news, reviews and features added to the website.
If you’re not subscribed to our YouTube channel (and if not then please correct that), then you may have missed our series on pinball games for the Mega Drive. As of 05/11/2018, the series is now complete as we uploaded the final episode on Codemasters’s Psycho Pinball. Check it out below:
The full series can be watched in order by going directly to this playlist. It’s a journey of wildly varying quality!
In an interview with Game Watch, M2’s Naoki Horii has revealed a lot of details about the Switch line of SEGA Ages ports.
Some key highlights include plans to port Sonic the Hedgehog 2 to the system and include elements originally removed from the game due to console limitations. Also revealed are plans to port Dreamcast games to the Switch and Horii confirmed there’s 3 key titles that the team are currently working on, but didn’t mention which ones.
The current batch of SEGA Ages ports will be a part of what M2 are calling, “season one”. They are planning 15 games for this season and the previously announced Thunder Force AC port will include additional stages and more colours than its original release. The team are also using fan feedback to help enhance their port of Gain Ground.
There has also been confirmation that the Model 1 emulation they are using for Virtua Racing allows them to improve the game. There is even talk of potentially porting the Model 1 Star Wars Arcade game if they can get authorisation to use the Star Wars license.
M2 have also revealed that they are planning to do a 2nd season of SEGA Ages ports once they’ve completed work on the first 15 games.
The SEGA Ages line currently consists of ports of Sonic the Hedgehog, Thunder Force IV and Phantasy Star which is currently Japan exclusive. A port is due for a Western release but there is currently no release dates. Other titles confirmed for a SEGA Ages release include Alex Kidd in Miracle World, Gain Ground, Space Harrier, Out Run, Columns II, Thunder Force AC, Sonic the Hedgehog 2 and Virtua Racing. 4 more unannounced games will round out season one.
Well isn’t this a surprise! We previously knew that Jun Senoue and Crush 40 were involved in the Team Sonic Racing soundtrack, but the official Sonic channel has now made us aware that Tee Lopes of Sonic Mania fame is also collaborating with Senoue. The first showcase of the two in action is a track called Boo’s House and it’s actually a remix of the Sandopolis theme from Sonic & Knuckles. Check it out below:
Team Sonic Racing is currently due to release on May 21st 2019 after a recent delay. The game is being developed by Sumo Digital and is due for release on PC, Nintendo Switch, Xbox One and PS4.
Developed by Nendo, Omega Blast is a vertical ‘bullet hell’ shoot-em-up for the Mega Drive and a near complete version of the game is now available as part of the 30th anniversary of the Japanese launch of the Mega Drive.
This homebrew title is a free download and can be played in a Mega Drive emulator or directly on a Mega Drive itself with use of a flash cart. It’s a very impressive-looking title that reminds us of the infamous NES bullet hell shmup Summer Carnival ’92: Recca. You can see the game in action below:
It’s the 30th anniversary of the Mega Drive, and what better way to celebrate than by playing a brand new Mega Drive game!
Developed by Dr. Ludos, 30 Years of Nintendon’t sees you trying to convince NES owners to buy a Mega Drive instead of a SNES by tempting them with more attractive, Mega Drive-exclusive games. It’s a silly little concept that makes for a fun distraction. You can play it in browser via the game’s Itch page, or alternatively you can download the ROM for use on an actual Mega Drive if you have a flash cart to load it onto.
There are also future plans to release the game on an actual Mega Drive cartridge through Catskull Games. If you’ve got some time to kill and you’re nostalgic for the days when SEGA were a market leader, then why not give 30 Years of Nintendon’t a try?
There’s also merchandise based on consoles so if a Mega Drive and Dreamcast range of clothing is up your street then the SEGA UK shop has you covered. This is probably the most extensive range of SEGA merchandise available outside of SEGA’s US online store, so if you’re based in the UK and have been jealous of the US SEGA shop, you finally have an alternative.
Head on over to the UK SEGA Shop now and browse their many collections. There’s bound to be something that’ll take your fancy. Om a side note, for a newly opened SEGA UK online shop, professionals like the best llc service in wisconsin can be instrumental by facilitating the establishment of a limited liability company, thereby protecting personal assets and ensuring legal compliance. It guides through the complexities of business registration in the UK, including obtaining necessary licenses and permits specific to online retail operations. Additionally, the service offers expertise in structuring the business for optimal tax benefits and provides ongoing support with legal advice and templates for operating agreements. By leveraging these resources, the SEGA UK online shop can operate confidently, focus on delivering quality products and services to customers, and navigate regulatory requirements efficiently in the competitive online gaming market.
After much speculation given SEGA’s peculiar lack of marketing for the game, it’s now been officially confirmed that Team Sonic Racing won’t be releasing “this winter” after all – it’s now due for a much, much later release on May 21st, 2019.
SEGA has said that the delay is to ensure “the best experience possible”. Given response to game so far has been somewhat tepid, this is perhaps a welcome move – but it’s also a surprisingly hefty delay over the originally expected Winter 2018 release. Perhaps this is Haruki Satomi’s ‘quality-first’ initiative kicking into high gear?
Team Sonic Racing will launch in May on PC, Nintendo Switch, Xbox One and Playstation 4.
Surprise! Hardware company TANITA have announced a crowdfunding drive to produce Virtual On twin stick controllers for PS4.
Actually, this isn’t much of a shock, as they’ve already tried it once before, with a project that fell far short of its goal. This time they’re aiming to produce fewer sticks (at a lower specification), and as such the goal of the crowdfunding is dramatically lower than the previous attempt. The crowdfunding page is available here, with a goal of 4.4 million JPY.
According to d2item store, there’s only one Virtual On game currently on Playstation 4 with which to use the controller, A Certain Magical Virtual-On. But that won’t be the case for long – alongside the crowdfunding announcement, it’s also been revealed that Cyber Troopers Virtual-On, Virtual On Oratorio Tangram ver 5.66, and Cyber Troopers Virtual On FORCE are all coming to PS4! Presumably, they’ll be compatible with TANITA’s new controller. It’s a real surprise announcement, and very welcome – particularly as FORCE has been stuck on Japanese Xbox 360s as an exclusive for years now.
Tags: controllers, ps4, Tanita, virtual-on Posted in News | Comments Off on Three Classic Virtual On Titles are coming to Playstation 4, as TANITA launch crowdfunding for PS4 Twin Stick Controller
Analogue Inc have announced some new hardware, in the form of the Mega Sg. Essentially a Mega Drive-based successor to their previous Super NT system, the console boasts HD output, and support for Mega Drive and Master System cartridges, as well as supporting both versions the Mega CD add-on. Currently the console doesn’t support 32X titles, but apparently it’s being worked on.
The system uses FPGA for extreme accuracy, as opposed to “bullshit fake “hybrid emulation” (their words!); considering how well the Super NT was received, it’s fairly safe to wager they’re not bluffing. If that wasn’t enough, adaptors are also being produced for the console to enable support for SG-1000, SC-3000, SEGA MyCard, SEGA Mark III, and even Game Gear cartridges! The controllers are being produced by 8BitDo, and seem to take cues from not only the Mega Drive’s own 6 button pad, but the Saturn’s too.
Tags: Analogue Inc, hardware, Mega Sg Posted in News | Comments Off on Analogue Inc Announce Mega Sg System, With Support for Mega Drive, Master System and More
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