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Posts Tagged ‘steam’

Total War: Rome II Release September 3rd

Thursday, May 9th, 2013

The Creative Assembly’s Total War: Rome II will release worldwide on September 3rd for PC. Pre-ordering now also gives you the first DLC pack for free.

Also announced is a rather lavish collector’s edition (pictured above). Contained in the set is a numbered copy of the game, a Tabula set with dice, a Total War card game called Punic Wars complete with 58 cards and a Roman Onager catapult which needs to be assembled from a kit.

Check out the pre-order trailer for the game below which also details the contents of the first DLC pack:

[Source: SEGA Blog]

Theatre of War Mode Announced for Company of Heroes 2

Wednesday, May 1st, 2013

SEGA have announced a new multiplayer mode for Company of Heroes 2 called Theatre of War.

“Theater of War allows us to tell different stories from The Eastern Front in the form of new playable single player and co-operative content. The mode includes solo challenges where players are pitted against overwhelming odds, AI battles against an enemy commander with a unique play style and co-operative scenarios for fans to enjoy with your friends.

At the launch of COH2, the Theater of War mode will include missions from key battles in 1941. Choosing either the Soviet Red Army or the Germans, players will visit different locations across the Eastern Front and take part in some of the most famous battles that occurred that year. Each faction has 9 unique missions included. More Theater of War missions will be added to the game at a later date, including the previously announced mini-pack for all eligible pre-order customers.”

Company of Heroes 2 is released worldwide for PC on June 25th 2013.

[Source: SEGA Blog]

Video Spotlight: Total War Rome II Gameplay

Wednesday, April 24th, 2013

Check out the first gameplay trailer for Total War: Rome II which features the battle of Teutoborg and showcases the huge leap in presentation as well as the user interface that displays during gameplay:

[Source: Eurogamer]

Castle of Illusion Formally Announced for PS3, Xbox 360 and PC

Monday, April 15th, 2013

SEGA’s re-release of Castle of Illusion Starring Mickey Mouse has been formally announced and it’s a 2D/3D hybrid remake in HD! Check out the first screenshots below:

Also featured is the announcement trailer which you can also watch here:

Castle of Illusion Starring Mickey Mouse will be released for Xbox 360, PS3 and PC this Summer as a digital only title.

[Source: Eurogamer]

Pre-Order Company of Heroes 2 and Receive Additional Mini-Campaign

Friday, April 5th, 2013

SEGA have announced pre-order exclusives for Company of Heroes 2.

Pre-order the game and receive the Theatre of War bonus mini-campaign which will arrive shortly after launch. Also included is 2 vehicle skin packs for use in multiplayer as well as 2 extra commanders also for use in multiplayer.

Company of Heroes 2 launches in June and is the first game from Relic Entertainment under its’ new owner at SEGA.

[Source: Eurogamer]

Free-to-Play Total War Arena Announced

Thursday, March 28th, 2013

The Creative Assembly have dropped a bombshell and that’s the news of free-to-play, online multiplayer game, Total War Arena. The new Total War game allows 10 vs 10 player matches and control of 3 army units of up to 500 men. Sounds a bit mad if you ask me.

No release dates have been announced at this time, but we’re assuming this will be a PC release that could be either a browser-based game or a Steam release. More on this as we get it.

[Source: SEGABits]

Video Spotlight: NSFW! This Sonic Generations Mod Will Make You “Rock Hard”

Wednesday, March 20th, 2013

First and foremost, this post is not safe for work and extremely adult-orientated. We cool?

So this has to be one of the strangest things we’ve been exposed to. This Sonic Generations mod changes Sonic’s character model to an erect penis. Hilarity ensues:

[Source: Bitsocket via Gamewank]

Fan Scene: Mod Allows You to Play Sonic Unleashed Stages in Generations

Wednesday, March 20th, 2013

Sonic Retro community members Dario FF, Twilightzoney and Chimera have released a mod for Sonic Generations PC that allows players to enjoy 8 of the Sonic Unleashed day stages in the Sonic Generations engine. This allows for 60fps play and 1080p presentation as long as your PC is powerful enough. Check out the launch trailer below:

You can download Sonic Generations – Unleashed Project now from the project’s ModDB page. Click here to be taken straight to it.

[Source: Sonic Retro]

New Strider Game in Development

Wednesday, March 20th, 2013

Capcom action title Strider (which saw previous release on the Mega Drive as well as an unofficial sequel which was released on Mega Drive, Game Gear and Master System) is receiving a new entry.

The new title will launch on Xbox Live Arcade as revealed by artwork discovered by NeoGAF users that matches the dimensions of the box art and banners used on existing XBLA games.

Also uncovered was a Steam achievement which could also mean the game is planned for a PC release.

The game has not been officially announced so a PSN release can’t be ruled out yet. No other details have been discovered at this time. More on this as we get it.

[Source: Eurogamer]

PC Patch for Aliens: Colonial Marines Rolled Out

Tuesday, March 19th, 2013

More patches for Aliens: Colonial Marines! This time the PC version gets a hefty 3.8GB patch to address a huge list of bugs and issues that you can see below:

General

•Improved texture resolution.
•Various visual improvements.
•Added mouse smoothing to options menu.
•Fixed crashes tied to launch and motion tracker.
•Added additional safeguards to better protect save data.
•Resolved an issue where a player’s level could sometimes appear incorrect when backing out of a party.
•Addressed several scenarios under which players could spawn without a weapon.
•Changes to better prevent audio from sometimes cutting out during end of mission cinematics.
•Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow.
•Smart Gun animation now properly tracks targets.
•Addressed some instances where Xenos would display erratic animations.
•Increased light radius for player’s shoulder lamp.
•Adjusted aim assist to better reflect player input.
•Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
•Addressed issues with players not spawning into a level properly.
•Fixed a marine player invincibility exploit.
•Resolved several instances where players could walk or fall outside of maps.
•Addressed an issue where Ripley’s Flamethrower (bonus content) would sometimes fire continuously without player input.
•Fixed an issue that could cause localized text to sometimes display incorrectly.
•Addressed an issue where weapon ammunition was not always highlighted properly.
•General user interface improvements.
•Miscellaneous bug fixes.

Campaign

•Tweaked enemy and friendly AI to be more aggressive and responsive.
•Modified campaign difficulty to account for improved AI responsiveness.
•Improved enemy collision detection regarding doors and Power Loader.
•Addressed some issues that could cause improper warping for co-op players.
•Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
•Players will no longer bleed out immediately when downed in a Power Loader.

Versus

•Fixed issues that could cause clients to report inaccurate results and statistics.
•Addressed instances where a map would appear to “pop in” when loading into a new match.
•New Xeno appearance customization added.
•Multiplayer teams should now correctly auto-balance between rounds.
•Increased duration of Lurker Pounce Challenge “Cat-Like Reflexes” from 10 to 20 seconds.
•Fixed issue where certain multiplayer challenges would not unlock properly for all characters.
•Crusher pick-ups now correctly appear as highlighted for clients.

[Source: SEGA Blog]

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