PS4 fighting game Virtua Fighter 5 Ultimate Showdown has just received a massive 2.0 update that is available to download right now.
The game features a whole host of balancing adjustments, new hit effects, new combos and returning moves. You can watch a detailed trailer that showcases all the new stuff via the embed below:
Virtua Fighter 5 Ultimate Showdown is a PS4 exclusive fighting game from AM2 and Ryu Ga Gotoku Studio.
The Dreamcast version of Rent-A-Hero No. 1 has finally received a full English translation patch thanks to the wonderful work of VincentNL and their team. This action RPG is a remake of the 1991 Mega Drive game Rent-A-Hero and features a humorous send-up of SEGA themselves, with the game putting you in control of a “hero for hire” who must perform various heroic tasks and odd jobs around the city.
A partially translated version of the unreleased Western Xbox version was leaked in 2008 and has been the only way to play any version of the game in English until now.
A free update to Streets of Rage 4 with the Mr. X Nightmare DLC installed is now available and adds a whole host of new features and balances. The new update boasts 300+ balances and combo adjustments across all characters, new co-operative attacks for different character combinations and a completely customisable survival mode. You can watch the launch trailer below to see all of these new features in action:
Streets of Rage 4 and the Mr. X Nightmare DLC are available for PC, PS4, Xbox One and Nintendo Switch. The game was developed by Lizardcube and Guard Crush Games and published by Dotemu under license from SEGA.
The fan translation group Precise Museum have released a full, English-translated patch of Puyo Puyo Chronicle for the 3DS. Puyo Puyo Chronicle is a hybrid puzzle/RPG title that was released in Japan only for the series’s 25th anniversary back in December 2016. You can check out the launch trailer below:
The English language patch for Puyo Puyo Chronicle can be downloaded by clicking here. Instructions on how to patch 3DS games on a jail-broken 3DS can be found by clicking here.
Thanks to the amazing efforts of Derek Pascarella and his team, Sakura Wars Columns 2 for the Dreamcast has now been fully translated into English and is now available to play on either real hardware or under emulation.
Sakura Wars Columns 2 is a little more than your standard re-skin of Columns featuring different characters and artwork based on a different franchise. The game also features a full story mode that melds the traditional Sakura Wars visual novel and dating simulation aspects into the Columns formula for a truly unique experience. It’s this game mode that benefits the most from the newly translated text.
A full list of download links for the title are available below:
The full development team on this translation is as follows: Derek Pascarella, Chanh Nguyen (Burntends), Natsume38, Danthrax4, HaydenKow, esperknight, VincentNL, nanashi, SnowyAria, NoahSteam, TurnipTheBeet, YZB, cj_iwakura, Ozaline, Matatabi Mitsu, ItsumoKnight, Samantha Ferreira, LettuceKitteh, JoblessFloppy, GriffithVIII, Patrick Traynor, AnimatedAF, Small Nerd and Einahpets.
The previously Japanese exclusive action RPG Rent-a-Hero is now available to play in English for the first time.
A team of dedicated ROM hackers have created an English language patch for the game from ROMHacking.net have been working off the previously released patch by Edison Translation Group which only partially translated the game.
Another Aliens: Colonial Marines patch has been rolled out for the PS3 and Xbox 360 versions of the game. Check out the patch notes below:
Xbox 360
General
•Added additional safeguards to better protect save data.
•Resolved an issue where a player’s level could sometimes appear incorrect when backing out of a party.
•Addressed several scenarios under which players could spawn without a weapon.
•Changes to better prevent audio from sometimes cutting out during end of mission cinematics.
•Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow.
•Smart Gun animation now properly tracks targets.
•Addressed some instances where Xenos would display erratic animations.
•Increased light radius for player’s shoulder lamp.
•Adjusted aim assist to better reflect player input.
•Miscellaneous bug fixes.
Campaign
•Tweaked enemy and friendly AI to be more aggressive and responsive.
•Modified campaign difficulty to account for improved AI responsiveness.
•Improved enemy collision detection regarding doors and Power Loader.
•Players will no longer bleed out immediately when downed in a Power Loader.
Versus
•Increased duration of Lurker Pounce Challenge “Cat-Like Reflexes” from 10 to 20 seconds.
•Fixed issue where certain multiplayer challenges would not unlock properly for all characters.
•Crusher pick-ups now correctly appear as highlighted for clients.
PS3
General
•Added additional safeguards to better protect save data.
•Resolved an issue where a player’s level could sometimes appear incorrect when backing out of a party.
•Addressed several scenarios under which players could spawn without a weapon.
•Changes to better prevent audio from sometimes cutting out during end of mission cinematics.
•Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow.
•Smart Gun animation now properly tracks targets.
•Addressed some instances where Xenos would display erratic animations.
•Increased light radius for player’s shoulder lamp.
•Adjusted aim assist to better reflect player input.
•Miscellaneous bug fixes.
Campaign
•Tweaked enemy and friendly AI to be more aggressive and responsive.
•Modified campaign difficulty to account for improved AI responsiveness.
•Improved enemy collision detection regarding doors and Power Loader.
•Players will no longer bleed out immediately when downed in a Power Loader.
Versus
•Increased duration of Lurker Pounce Challenge “Cat-Like Reflexes” from 10 to 20 seconds.
•Fixed issue where certain multiplayer challenges would not unlock properly for all characters.
•Crusher pick-ups now correctly appear as highlighted for clients.
More patches for Aliens: Colonial Marines! This time the PC version gets a hefty 3.8GB patch to address a huge list of bugs and issues that you can see below:
General
•Improved texture resolution.
•Various visual improvements.
•Added mouse smoothing to options menu.
•Fixed crashes tied to launch and motion tracker.
•Added additional safeguards to better protect save data.
•Resolved an issue where a player’s level could sometimes appear incorrect when backing out of a party.
•Addressed several scenarios under which players could spawn without a weapon.
•Changes to better prevent audio from sometimes cutting out during end of mission cinematics.
•Fixed issue where Xeno death animation was not properly calculating momentum of the killing blow.
•Smart Gun animation now properly tracks targets.
•Addressed some instances where Xenos would display erratic animations.
•Increased light radius for player’s shoulder lamp.
•Adjusted aim assist to better reflect player input.
•Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
•Addressed issues with players not spawning into a level properly.
•Fixed a marine player invincibility exploit.
•Resolved several instances where players could walk or fall outside of maps.
•Addressed an issue where Ripley’s Flamethrower (bonus content) would sometimes fire continuously without player input.
•Fixed an issue that could cause localized text to sometimes display incorrectly.
•Addressed an issue where weapon ammunition was not always highlighted properly.
•General user interface improvements.
•Miscellaneous bug fixes.
Campaign
•Tweaked enemy and friendly AI to be more aggressive and responsive.
•Modified campaign difficulty to account for improved AI responsiveness.
•Improved enemy collision detection regarding doors and Power Loader.
•Addressed some issues that could cause improper warping for co-op players.
•Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
•Players will no longer bleed out immediately when downed in a Power Loader.
Versus
•Fixed issues that could cause clients to report inaccurate results and statistics.
•Addressed instances where a map would appear to “pop in” when loading into a new match.
•New Xeno appearance customization added.
•Multiplayer teams should now correctly auto-balance between rounds.
•Increased duration of Lurker Pounce Challenge “Cat-Like Reflexes” from 10 to 20 seconds.
•Fixed issue where certain multiplayer challenges would not unlock properly for all characters.
•Crusher pick-ups now correctly appear as highlighted for clients.
The Xbox 360 version of Aliens: Colonial Marines has been patched to address various issues and bugs.
Gearbox have assured players of the PC and PS3 versions that “updates for Aliens: Colonial Marines on PC and PlayStation 3 are on the way as well – notes will be posted as they become available.”
You can see the full patch notes below:
General:
■Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
■Addressed issues with players not spawning into a level properly.
■Fixed a marine player invincibility exploit.
■Resolved several instances where players could walk or fall outside of maps.
■Fixed an issue that could cause localized text to sometimes display incorrectly.
■Addressed an issue where weapon ammunition was not always highlighted properly.
■Addressed some issues where multiplayer / co-op clients could see interactive objects displayed in a different state.
■Fixed a bug affecting voiceovers with the Firing Range bonus content.
■Addressed an issue where Ripley’s Flamethrower (bonus content) would sometimes fire continuously without player input.
■Addressed a rare issue that could cause Achievements to not unlock properly.
■General user interface improvements.
■Miscellaneous bug fixes.
Campaign:
■Addressed some issues that could cause improper warping for co-op players.
■Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
■Added safeguards to prevent players from using a weapon in the weapons-suppressed portion of “One Bullet.”
■Modified Bella and Reid’s behavior in “No Hope in Hadley’s” to prevent them from spawning at the wrong point.
Versus:
■Fixed issues that could clients to report inaccurate results and statistics.
■Addressed instances where a map would appear to “pop in” when loading into a new match.
■Addressed an issue that was could cause stutter when opening the multiplayer scoreboard.
■Switching profiles while in a lobby now returns players to the title screen immediately.
■Multiplayer teams should now correctly auto-balance between rounds.
■New Xeno appearance customization added.
Aliens: Colonial Marines has receieved patches across all 3 platforms to correct the many issues reported by users and critics. You can access a full list of patch notes for all 3 platforms via the links below:
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