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Archive for the ‘Review’ Category

Review: Hatsune Miku Project Diva X for PS Vita

Wednesday, January 25th, 2017

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So here we are with Hatsune Miku: Project Diva X; the tenth title in the Project Diva series. That’s quite an impressive innings considering the franchise begun in 2009, but when you think about it, the core structure of these games has stayed pretty rigid since its inception so it must be pretty easy to tweak from game to game. Each title basically introduces you to a fresh playlist of songs to choose from and some additional mechanics that sometimes work well and sometimes don’t. So where does Project Diva X stand?

Click here to read the full review.

Review: Sonic Boom Fire & Ice

Sunday, January 22nd, 2017

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Sonic Boom: Fire & Ice’s existence is a strange one. A sequel to 2014’s Sonic Boom: Shattered Crystal, the 3DS game was delayed an entire year to be a game that, “fans will continue to play for years after they pick up the game” and an overall, “stronger, more enjoyable experience”. It was a bold move by SEGA who have come under criticism for the way they have taken the Sonic franchise in new directions with the previously released and poorly received Sonic Boom games.

Click here to real our full review of Sonic Boom: Fire & Ice.

Review: Die Hard Trilogy for SEGA Saturn

Sunday, September 25th, 2016

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In today’s review we take a look at Fox Interactive’s Die Hard Trilogy compilation. Can Probe Entertainment port the Playstation classic to the Saturn and retain its intensive particle effects, multitude of character models and overall detail? Read our full review to find out what we thought of their efforts.

Click here to read the full review of Die Hard Trilogy on SEGA Saturn. This review can also be accessed from the SEGA Saturn section of our First Party Reviews section.

Review: Alien Syndrome (2007)

Thursday, April 14th, 2016

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Alien Syndrome was resurrected in 2007 for a sequel to the 1987 arcade original that came to Wii and PSP. In our review of the Wii game, we discover if it was worth the effort of bringing back such a long-dead franchise and whether developer Totally Games had anything interesting to add to such a simple formula.

Click here to read the full review or head over to the Third Party Reviews link on our menu and take a look through our Seventh Generation of Gaming section, which contains all our reviews for systems like the Wii, Xbox 360 and PS3.

Review: Dengeki Bunko Fighting Climax

Thursday, December 10th, 2015

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Dengeki Bunko Fighting Climax is a surprisingly approachable fighting game that isn’t as convoluted as heavy hitters like BlazBlue or Street Fighter, but it has considerably more depth than something like Super Smash Bros.

You can click here to read our full review of the PS3 version of the game.

Review: Sonic Runners

Monday, June 29th, 2015

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The latest Sonic mobile title is a 2D endless runner, similar in scope to Pac-Man Dash and Rayman: Jungle Run. Sonic automatically runs through a Windy Hill-styled stage and you have to tap the screen to make him jump. That’s all there is to it.

Click here to read our full review of Sonic Runners.

This review reflects gameplay on an iPhone 5.

Review: World of Illusion Starring Mickey Mouse and Donald Duck

Monday, February 2nd, 2015

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1990’s Castle of Illusion Starring Mickey Mouse was an early hit for the Mega Drive. The SEGA-developed platformer was an excellent little game full of beautiful scenarios, smart level design and tight controls and it was gently dipped in that lovely, Disney goo that makes the experience all the more magical. A sequel was inevitable and the next two years saw Castle of Illusion making its way to Master System and Game Gear. An original sequel for the 8 bit consoles came in the form of Land of Illusion and then things came full circle with another Mega Drive game in the form of World of Illusion Starring Mickey Mouse and Donald Duck (that title is quite a mouthful).

Click here to read our full review of World of Illusion Starring Mickey Mouse and Donald Duck or alternatively click the First Party Reviews link on our menu bar and then select the Mega Drive Software section.

Review: Bare Knuckle III/Streets of Rage 3

Sunday, February 1st, 2015

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The final Streets of Rage game is a polarising one. While the first two games in the series are universally praised as classic beat-em-ups, the third game just doesn’t get the same amount of love. This might be because depending on whether you’re playing a Japanese or a Western version of the game you’re in for a quite a different experience.

Check out or review of Bare Knuckle III/Streets of Rage 3 by clicking here or alternatively click the First Party Reviews link on our menu bar and then select the Mega Drive Software section.

Review: After Burner II for Mega Drive

Thursday, January 29th, 2015

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Another retro review! Today we’re tackling the Mega Drive port of perennial AM2 arcade classic After Burner II. Can the Mega Drive handle a faithful port of a game made for the slightly more powerful SEGA X Board?

Click here to read our full review of After Burner II for the SEGA Mega Drive or alternatively click the First Party Reviews link on our menu bar and then select the Mega Drive Software section.

Review: Alien Storm on Mega Drive

Wednesday, January 28th, 2015

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Alien Storm is an often ignored entry in SEGA’s beat-em-up history for reasons that aren’t particularly clear. Did the humour put off the die-hard SEGA fanbase? Were SEGA fans simply not interested in anything that wasn’t Streets of Rage or Golden Axe? Who knows. Regardless, we think it’s a game you should check out and now we have a review explaining exactly why we think it’s worth your time.

Click here to go straight to our review of Alien Storm for the Mega Drive or alternatively you can click the First Party Reviews link on our menu and navigate to the Mega Drive software section.

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