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Posts Tagged ‘ps3’

What is SEGA’s “NEW PROJECT 0328”?

Thursday, March 21st, 2013

SEGA of Japan are teasing a new project. The announcement has come via this teaser website which alludes to a March 28th reveal. The new game will be released for PS3 and PS Vita. This is all the information we have at this time. What could it be?

[Source: Spong]

Ron Gilbert Leaves Double Fine

Tuesday, March 12th, 2013

Ron Gilbert, the man behind The Secret of Monkey Island and most recently The Cave, has left Double Fine to pursue his career in video games elsewhere.

Gilbert has said; “I want to thank all the amazing people at Double Fine for all their hard work on The Cave. It was a true pleasure to work with every one of them over the past two years. So much fun. I will miss them all. And of course to Tim for creating the opportunity to come there and make The Cave.”

We wish Ron all the best in his future endevours.

[Source: Spong]

Further Bugfixes in new Aliens: Colonial Marines 360 Patch

Friday, March 8th, 2013

The Xbox 360 version of Aliens: Colonial Marines has been patched to address various issues and bugs.

Gearbox have assured players of the PC and PS3 versions that “updates for Aliens: Colonial Marines on PC and PlayStation 3 are on the way as well – notes will be posted as they become available.”

You can see the full patch notes below:

General:

■Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
■Addressed issues with players not spawning into a level properly.
■Fixed a marine player invincibility exploit.
■Resolved several instances where players could walk or fall outside of maps.
■Fixed an issue that could cause localized text to sometimes display incorrectly.
■Addressed an issue where weapon ammunition was not always highlighted properly.
■Addressed some issues where multiplayer / co-op clients could see interactive objects displayed in a different state.
■Fixed a bug affecting voiceovers with the Firing Range bonus content.
■Addressed an issue where Ripley’s Flamethrower (bonus content) would sometimes fire continuously without player input.
■Addressed a rare issue that could cause Achievements to not unlock properly.
■General user interface improvements.
■Miscellaneous bug fixes.

Campaign:

■Addressed some issues that could cause improper warping for co-op players.
■Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
■Added safeguards to prevent players from using a weapon in the weapons-suppressed portion of “One Bullet.”
■Modified Bella and Reid’s behavior in “No Hope in Hadley’s” to prevent them from spawning at the wrong point.

Versus:

■Fixed issues that could clients to report inaccurate results and statistics.
■Addressed instances where a map would appear to “pop in” when loading into a new match.
■Addressed an issue that was could cause stutter when opening the multiplayer scoreboard.
■Switching profiles while in a lobby now returns players to the title screen immediately.
■Multiplayer teams should now correctly auto-balance between rounds.
■New Xeno appearance customization added.

[Source: Eurogamer]

SEGA Considering a Western Release for Project Diva F?

Friday, March 8th, 2013

SEGA have released an image on their official Facebook page that says “Like & Share if you want Hatsune Miku: Project Diva F for PS3 in the West!” Could this mean SEGA are going to finally release a Project Diva game for Western audiences or are they simply gauging interest?

The image currently has almost 14,000 likes and close to 10,000 shares. You can access it directly by clicking here.

[Source: SEGANews.net]

Brazilian Ratings Board Reveals Castle of Illusion Maybe Heading to PS3/360/Vita/Wii-U

Tuesday, March 5th, 2013

NeoGAF user CrunchinJelly has spotted a listing by the Brazilian ratings board that lists Castle of Illusion Starring Mickey Mouse as an upcoming title for PS3, Xbox 360, PS Vita and Wii-U. We assume this title will be re-released digitally.

Castle of Illusion was originally released for Mega Drive in 1990 and is highly regarded as one of the best Mickey games ever made.

No release date is set at this time. More on this as we get it.

[Source: SEGANews.net]

Anonymous TimeGate Employees Spill The Beans on Aliens: CM’s Troubled Development

Tuesday, February 26th, 2013

Eurogamer have unveiled a feature that sources various anonymous TimeGate Studios employees who reveal the troubled development of Aliens: Colonial Marines.

Key points include:

– “when TimeGate began to work on Colonial Marines – then codenamed Pecan – as it became apparent that Gearbox had ignored the game for years. According to three staffers, Gearbox had focused the vast majority of its efforts on Duke Nukem Forever, Borderlands, and Borderlands 2.”
– “It’s unclear exactly how much of Gearbox’s work TimeGate was able to salvage with one source claiming that the studio decided to start fresh”
– “TimeGate was the only developer actively working on Colonial Marines starting at the end of 2010.”
– “Both Gearbox and TimeGate also operated very differently. “You could not pick two companies whose general workflow is more diametrically opposed,” said one source”
– “The game feels like it was made in nine months,” said a source who worked on the project. “That’s because it was.”

Read the full feature at Eurogamer by clicking here.

Arkedo Studio Officially Disbanded

Saturday, February 23rd, 2013

Arkedo Studio, the team responsible for Hell Yeah! Wrath of the Dead Rabbit have sadly shut their doors.

Bizarrely, the studio didn’t go bankrupt or into administration. Arkedo weren’t able to secure a project after finishing Hell Yeah! and decided to disband while they had money and were able to get “good conditions” for all their staff elsewhere.

Arkedo have also announced that they have 2 other unannounced games which are complete. These games will be the last from the studio and should be released “soon”.

[Source: Eurogamer]

Video Spotlight: Another Developer Interview About The Cave

Friday, February 22nd, 2013

A new developer interview has appeared with Jane Ng; the lead artist on Double Fine’s The Cave. Check it out below:

The Cave is available now for PC, Wii-U, PS3 and Xbox 360.

[Source: SEGA Blog]

Hell Yeah! Spinoff Game Coming to iOS Tonight

Wednesday, February 20th, 2013

SEGA’s PC/PSN/XBLA title Hell Yeah! Wrath of the Dead Rabbit is getting a spin-off title called Hell Yeah! Pocket Inferno. The game is an iOS running game like Canabalt and features a total of 50 stages. The game launches sometime tonight.

[Source: Spong]

Video Spotlight: Demo to Final Game Comparison of Aliens Colonial Marines

Wednesday, February 20th, 2013

Videogamer.com have released an interesting comparison video featuring the Aliens: Colonial Marines hands-off demo and the final version of the game. The results are staggeringly different with the demo including better lighting effects and higher quality textures. Check it out below:

[Source: Eurogamer]

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