The Double Fine developed game that SEGA are publishing is called The Cave. The title is being directed by Ron Gilbert and now there’s some screenshots of it that illustrate the game’s art-style.
Details on the game have also emerged. The title will be released on PC, PSN and XBLA in early 2013. The game is an adventure game where you assemble a team of explorers who must explore and underground amusement park for ‘inter-continental ballistic missiles’. Rappelling and spelunking in the caverns is also featured.
Yakuza 5 will be releasing in Japan this December exclusively for Playstation 3. The engine running the game is completely new and built from the ground up specifically for this title.
In a surprise turn of events, classic SEGA platformer Alex Kidd in Miracle World will see a re-release on X-Box Live Arcade and Playstation Network today.
Details regarding pricing as scarce at the moment but once we get them we will update this story.
UPDATE
US PSN users can expect to pay $4.99 for Alex Kidd. Thanks Game Guru. Still no word on UK pricing.
SEGA recently teased the above cryptic image in regards to the announcement of a new game and some clever-clogs over at SEGABits has managed to match it to a piece by Double Fine artist Ron Gilbert on his blog.
So there you have it, SEGA and Double Fine are joining forces. Let’s hope this partnership produces something unique! More details on this title as we get it.
Yakuza 5 is being built from the ground up with an entirely new engine. This means Yakuza: Dead Souls was the last game to use the engine that has powered the series since the Japanese exclusive Yakuza Kenzan! in 2008.
Yakuza 5 is reported to take place across five cities; Sapporo, Tokyo, Nagoya, Osaka and Fukuoka. It will also feature five playable characters; Kazuma Kiryu, Taiga Saejima, Shun Akiyama, Haruka and newcomer Tatsuo Shinada who is a former baseball player who is banned from the sport after gambling his way into debt. The twist is he’s innocent. Here is a detailed coverage of the US market that one can get and more info on the very fun online gambling that many are into these days.
As for the other characters, Kiryu is now working as a taxi driver in Fukuoka, Saejima is locked up again for some reason, Akiyama has relocated to Osaka on a business trip, Haruka has left Okinama for Osaka to become a teen idol, but her talent agency is up to something behind the scenes.
The game is apparently 70% complete and is due for a Japanese release exclusively on Playstation 3 this December. No word from SEGA Europe or USA currently exists regarding a Western release for the game. Toshihiro Nagoshi returns as the game’s designer.
Virtua Fighter 5 Final Showdown, the XBLA/PSN port of the previously arcade exclusive update to Virtua Fighter 5, finally has a release date and it isn’t too far away!
The fighter will launch on June 5th (PSN) and June 6th (XBLA) for North American’s and June 6th for both PSN & XBLA in Europe.
There’s also a new trailer for the game which you can see below:
Also announced is day one DLC for character customisation packs. The first pack is priced at $4.99/£3.59/AUD$6.25/€4.49 for PSN and 400 Microsoft Points for XBLA, and will contain 600-950 customization items for all characters.
Two additional customisation packs consisting of nine characters’ worth of DLC items and the other with 10 characters’ worth, will also be available at launch for $14.99/£9.99/AUD$18.25/ €12.99 each on PSN and 1,200 Microsoft Points each on XBLA.
Last night we participated in SSF1991’s SonicNews Show which livestreams from Sonic Paradox’s page every Sunday at 6pm Eastern time/11pm UK time. The show started an hour earlier than usual as I didn’t realise it was kicking off so late (thanks to SSF1991 for making arrangements that allowed us to do that!) and I really enjoyed having a chat with SSF1991 about last week’s Sonic and SEGA related news.
You can listen to a repeat of the entire show via this YouTube link and hear myself and SSF1991 chat about Summer of Sonic, the 3DS release of Sonic Labyrinth, the first reviews for Sonic 4 Episode 2 and much, much more:
Thanks once again to SSF1991 from Sonic Paradox for allowing me on the show! You can follow SSF on Twitter using @SSF1991 and remember to visit Sonic Paradox for some of the best fan-animations in the business!
TitansCreed’s Community Spotlight feature is a monthly YouTube series where the man talks to various members of the Sonic and SEGA community to discuss various topics and projects. This month’s feature just happens to be on us!
I talk to TitansCreed about the website, where it originated, Sonic fan games, Summer of Sonic, community in general and my band. Check out the full feature below and learn a little about myself and the website:
The Summer of Sonic convention on July 7th will be the first place to receive a playable version of Sonic & All-Stars Racing: Transformed. The new racing game from Sumo Digital is the sequel to Sonic & SEGA All-Stars Racing which previously released on PS3, X-Box 360, Nintendo DS and iOS.
Steve Lycett, executive producer from Sumo Digital will also be in attendance to meet fans and to introduce attendees to the game.
Also confirmed is that the game and Steve Lycett will also make an appearance at the Sonic Boom convention on July 13th at the House of Blues in San Diego, so American fans will also get an opportunity to play the game well ahead of its’ release date.
Everyone’s favourite rock duo Crush 40 is returning to the Summer of Sonic convention on the 7th of July at the Hove Centre in Brighton. This will be Jun Senoue and Johnny Gioeli’s second appearance at the convention and their first together since 2010.
Crush 40 have been working on a new EP featuring all original material which should hopefully be showcased at this year’s Summer of Sonic.
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