Archive for the ‘Review’ Category
Monday, February 20th, 2017
The original Earthworm Jim is a zany, off-the-wall, run ‘n’ gun, cartoon platformer that has earned its place as one of the Mega Drive’s greatest games. A sequel seemed inevitable at the time, but in hindsight, was there really anything that the Earthworm Jim formula needed to improve on?
Click here to read our full review of Earthworm Jim 2 on the Mega Drive. This review contains scans of the cover art, instruction manual and cartridge. Screenshots are also featured.
Sunday, February 5th, 2017
Tilt! (or Hyper 3D Pinball depending on where you’re from) is quite an extensive package for a 1996 pinball sim. Developed by NMS Software, this game features a whopping 6 unique tables to choose from, 2 camera angles and additional cut-scenes when you lock a ball in play. There’s a hell of a lot of pinball packed onto this disc, but is it all worth your time?
Click here to read our full review of Tilt! on the SEGA Saturn.
Sunday, February 5th, 2017
Pinball is high score gaming in its purest form; smack a chrome ball around a table and watch the numbers go up. There’s obviously a little more to it than that, but pinball offers a great feedback loop as you hit targets, bumpers and ramps and the machine blasts noise and light at you to indicate you’re doing well. It’s a visceral and exciting experience that will cost you an arm and a leg if you ever wanted to buy your own table and maintain it, so thankfully pinball simulation games came to the rescue to allow us all to enjoy the thrill of pinball from our homes.
Click here to read the full review of Digital Pinball for the SEGA Saturn.
Sunday, January 29th, 2017
There’s something fascinating about seeing a much more advanced title being ported to a significantly underpowered system. In the right hands, these kind of ports can be an exciting experiment. What will the developer sacrifice in order to make the game run on such archaic hardware? More often than not, it’s the in-house studios who achieve the better results and with the Master System version of Streets of Rage that is definitely the case.
Click here to read our full review of Streets of Rage for the Master System.
Wednesday, January 25th, 2017
So here we are with Hatsune Miku: Project Diva X; the tenth title in the Project Diva series. That’s quite an impressive innings considering the franchise begun in 2009, but when you think about it, the core structure of these games has stayed pretty rigid since its inception so it must be pretty easy to tweak from game to game. Each title basically introduces you to a fresh playlist of songs to choose from and some additional mechanics that sometimes work well and sometimes don’t. So where does Project Diva X stand?
Click here to read the full review.
Sunday, January 22nd, 2017
Sonic Boom: Fire & Ice’s existence is a strange one. A sequel to 2014’s Sonic Boom: Shattered Crystal, the 3DS game was delayed an entire year to be a game that, “fans will continue to play for years after they pick up the game” and an overall, “stronger, more enjoyable experience”. It was a bold move by SEGA who have come under criticism for the way they have taken the Sonic franchise in new directions with the previously released and poorly received Sonic Boom games.
Click here to real our full review of Sonic Boom: Fire & Ice.
Sunday, September 25th, 2016
In today’s review we take a look at Fox Interactive’s Die Hard Trilogy compilation. Can Probe Entertainment port the Playstation classic to the Saturn and retain its intensive particle effects, multitude of character models and overall detail? Read our full review to find out what we thought of their efforts.
Click here to read the full review of Die Hard Trilogy on SEGA Saturn. This review can also be accessed from the SEGA Saturn section of our First Party Reviews section.
Thursday, April 14th, 2016
Alien Syndrome was resurrected in 2007 for a sequel to the 1987 arcade original that came to Wii and PSP. In our review of the Wii game, we discover if it was worth the effort of bringing back such a long-dead franchise and whether developer Totally Games had anything interesting to add to such a simple formula.
Click here to read the full review or head over to the Third Party Reviews link on our menu and take a look through our Seventh Generation of Gaming section, which contains all our reviews for systems like the Wii, Xbox 360 and PS3.
Thursday, December 10th, 2015
Dengeki Bunko Fighting Climax is a surprisingly approachable fighting game that isn’t as convoluted as heavy hitters like BlazBlue or Street Fighter, but it has considerably more depth than something like Super Smash Bros.
You can click here to read our full review of the PS3 version of the game.
Monday, June 29th, 2015
The latest Sonic mobile title is a 2D endless runner, similar in scope to Pac-Man Dash and Rayman: Jungle Run. Sonic automatically runs through a Windy Hill-styled stage and you have to tap the screen to make him jump. That’s all there is to it.
Click here to read our full review of Sonic Runners.
This review reflects gameplay on an iPhone 5.