More Yakuza news from TGS! Takeshi Kitano, known to most as Beat Takeshi will voice a new character in Yakuza 6.
Takeshi has a long career as an actor, director, comedian and talk show host and is one of Japan’s biggest names. Most of his Western exposure comes from his appearance in Battle Royale and terrible 1995 sci-fi Johnny Mnemonic alongside Keanu Reeves and Dolph Lundgren.
In Japan, Takeshi has starred and directed in some amazing works of cinema including a fantastic reboot of Zatoichi based on the legendary blind swordsman and he has a reputation for directing gangster films. Exciting news for fans of his work.
In what has to be a first for the Sonic franchise, Sonic Boom: Fire & Ice will be delayed until 2016 so the game can be improved and fine-polished. There is currently no exact release date in 2016 other than, “it’ll be ready when it’s ready”.
The Sonic franchise is not well known for delays and generally when a release date is set for a game then it gets delivered in whatever state it’s in at the time. This has resulted in some pretty lackluster efforts like Sonic the Hedgehog ’06 and even last year’s Sonic Boom games Rise of Lyric and Shattered Crystal.
Sonic Boom: Fire & Ice was due to release on 3DS in quarter four this year and this delay marks one of the few occasions I feel a delay can really benefit a game. The Sonic franchise deserves more great entries and rush-releasing games has never been good practice for the blue blur. Fingers crossed Fire & Ice turns into a worthy entry in the franchise whenever it is that we next see it.
A port of Hatsune Miku Project Diva Arcade Future Tone is heading to PS4 in Japan in 2016, now called Hatsune Miku Project Diva Future Tone.
There aren’t many details regarding what will be ported across as Future Tone has a ridiculously large playlist. How the game will even play is in question as well as Future Tone uses a custom 4 button and touch slider control scheme. Thankfully I an see how this could be easily transferred to the PS4 controller, especially as it has a touch pad of its own.
More on this as we get it.
UPDATE
Here’s the trailer. The face buttons are mapped to the 4 buttons of the arcade cabinet’s buttons but we don’t see how the touch slider works:
An enhanced and expanded HD remake of the original Yakuza game is headed to PS3 and PS4 on the 21st of January 2016. The game is called Ryu Ga Gotoku Kiwami and features enhanced graphics with more scenarios and mini games.
Also announced is the sixth game in the franchise. Not much has been revealed other than that it’s due to release on PS4 exclusively in Japan in autumn 2016.
There is currently no word on whether either game will make it to the West. Yakuza 5 is due to release digitally on PS3 soon.
UPDATE
The Ryu Ga Gotoku Kiwami trailer is available below:
SEGA Japan have revealed a new physical collection of SEGA 3D remasters for 3DS called SEGA 3D Reprint Archives 2.
The new collection rounds up 3D Sonic the Hedgehog, 3D Galaxy Force II, 3D Thunder Blade, 3D Altered Beast and 3D Fantasy Zone II: The Tears of Opa-Opa while also adding new ports of 3D Power Drift and 3D Puyo Puyo 2. The cover artwork was also drawn once again by Ken Sugimori of Pokemon fame.
SEGA 3D Reprint Archives 2 will be a Japan-only 3DS release. There is currently no word on a release date.
Project X Zone 2 will feature Segata Sanshiro in his first playable outing since Segata Sanshirō Shinken Yūgi for the Saturn in 1998. Segata Sanshiro originally featured in a run of popular Japanese advertisements for the SEGA Saturn.
Sanshiro will be a solo unit in the crossover strategy RPG which also features characters from Capcom and Namco Bandai franchises. He joins a cast of SEGA characters that include Akira and Kage-Maru from Virtua Fighter, Kazuma Kiryu and Goro Majima from Yakuza as well as Hotsuma from Shinobi.
Project X Zone 2 is being developed by Monolith Soft and will be released by Namco Bandai in Spring 2016 for the 3DS.
A new article on Kotaku has revealed some interesting information about a 1989 SEGA arcade racing game called SEGA Super Circuit.
The 8 player racing game was located in the Tokyo Roof Complex in Yokohama and was controlled via altered Out Run cabinets that are hooked up to remote control cars with cameras attached to them. You can watch it in action below:
Not much information about its existence or what happened to it is available online so this is a very cool little oddity that deserves further exposure.
Hatsune Miku: Project Diva X will feature a new RPG-esque mode called Live Quest.
In this mode the player will be tasked with certain challenges spread across five different areas. Completing challenges earns the player ‘voltage’ and you must earn a set amount to complete the challenge.
As you advance through Live Quest you’ll directly affect activity in the Diva Room. You’ll see characters converse about your completed challenges and certain events will also happen in the Diva Room.
Also new are Rush Notes. When the word ‘Rush’ appears on screen you have to press a corresponding sequence of buttons to obtain a high score bonus.
Finally, the way you unlock modules (aka costumes) has been changed. Previously you would have to buy the modules using points earned from completing songs but now they are unlocked via special ‘Module Drops’ which occur in Live Quest mode. Simply meet certain requirements in the Live Quest challenges or successfully complete Chance Time in a song and a random module will be yours.
Hatsune Miku: Project Diva X is currently scheduled for a Japanese release of March 2016 on PS Vita and an Autumn release on PS4. There’s currently no word on a Western release.
We’re onto the final 2 Sonic fangames of NCFC 2015! Check out our video reviews of both Zonic 4 My New Life Turbo HD Remastered Edition and Sonic DL Adventure below:
NCFC 2015 is now over, but you can still download all the games from the event by going to the NCFC homepage. If you missed yesterday’s coverage of the other 3 Sonic fangames at the event then click here.
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