The Xbox 360 version of Aliens: Colonial Marines has been patched to address various issues and bugs.
Gearbox have assured players of the PC and PS3 versions that “updates for Aliens: Colonial Marines on PC and PlayStation 3 are on the way as well – notes will be posted as they become available.”
You can see the full patch notes below:
General:
■Addressed an issue that could sometimes cause co-op player revival to not work under certain circumstances.
■Addressed issues with players not spawning into a level properly.
■Fixed a marine player invincibility exploit.
■Resolved several instances where players could walk or fall outside of maps.
■Fixed an issue that could cause localized text to sometimes display incorrectly.
■Addressed an issue where weapon ammunition was not always highlighted properly.
■Addressed some issues where multiplayer / co-op clients could see interactive objects displayed in a different state.
■Fixed a bug affecting voiceovers with the Firing Range bonus content.
■Addressed an issue where Ripley’s Flamethrower (bonus content) would sometimes fire continuously without player input.
■Addressed a rare issue that could cause Achievements to not unlock properly.
■General user interface improvements.
■Miscellaneous bug fixes.
Campaign:
■Addressed some issues that could cause improper warping for co-op players.
■Various tweaks to address instances where NPC characters would not always properly navigate to objectives.
■Added safeguards to prevent players from using a weapon in the weapons-suppressed portion of “One Bullet.”
■Modified Bella and Reid’s behavior in “No Hope in Hadley’s” to prevent them from spawning at the wrong point.
Versus:
■Fixed issues that could clients to report inaccurate results and statistics.
■Addressed instances where a map would appear to “pop in” when loading into a new match.
■Addressed an issue that was could cause stutter when opening the multiplayer scoreboard.
■Switching profiles while in a lobby now returns players to the title screen immediately.
■Multiplayer teams should now correctly auto-balance between rounds.
■New Xeno appearance customization added.
Eurogamer have unveiled a feature that sources various anonymous TimeGate Studios employees who reveal the troubled development of Aliens: Colonial Marines.
Key points include:
– “when TimeGate began to work on Colonial Marines – then codenamed Pecan – as it became apparent that Gearbox had ignored the game for years. According to three staffers, Gearbox had focused the vast majority of its efforts on Duke Nukem Forever, Borderlands, and Borderlands 2.”
– “It’s unclear exactly how much of Gearbox’s work TimeGate was able to salvage with one source claiming that the studio decided to start fresh”
– “TimeGate was the only developer actively working on Colonial Marines starting at the end of 2010.”
– “Both Gearbox and TimeGate also operated very differently. “You could not pick two companies whose general workflow is more diametrically opposed,” said one source”
– “The game feels like it was made in nine months,” said a source who worked on the project. “That’s because it was.”
Videogamer.com have released an interesting comparison video featuring the Aliens: Colonial Marines hands-off demo and the final version of the game. The results are staggeringly different with the demo including better lighting effects and higher quality textures. Check it out below:
Despite negative critical reception, the public have chosen Aliens: Colonial Marines as the number one best selling UK game last week. It’s also the year’s biggest selling number one game so far.
Other SEGA games in the All Format Top 40 are Sonic & All-Stars Racing Transformed at number 9, Football Manager 2013 at number 18 and Mario & Sonic: London 2012 Olympic Games at number 31.
Eurogamer have reached out to SEGA for a comment regarding internet rumours that Aliens: Colonial Marines has been cancelled for Wii-U.
Their response? “It’s not true. We haven’t announced the release date for it yet but that’s it.”
Rumours began last night when Kotaku writer Jason Schreier left a comment saying, “We heard from a tipster about a month ago that the Wii U version had been ‘postponed indefinitely’. We reached out to Sega, and they denied it. I’ll let you guys fill in the blanks there. :)”
SEGA had previously announced that the game was due out in the “launch window” for the Wii-U which lasts up to March. Fingers crossed this is still the case.
NeoGAF users have also noticed that the game’s Amazon listing has also disappeared.
Aliens: Colonial Marines has receieved patches across all 3 platforms to correct the many issues reported by users and critics. You can access a full list of patch notes for all 3 platforms via the links below:
An ex-Gearbox employee has revealed that the majority of Aliens: Colonial Marines was not developed by Gearbox Software.
The un-named employee has said:
“Hate to say it, but I wouldn’t get your hopes up too high for Colonial Marines. I used to work at Gearbox, and the development of that game has been a total train wreck, going on what, six years now? Gearbox isn’t even making the game, except for the multiplayer. Primary development was outsourced to TimeGate Studios, which has a less than stellar past.”
TimeGate Studios are known for the game Section 8: Prejudice and various DLC packs for FEAR.
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