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Posts Tagged ‘sonic & all-stars racing transformed’

Video Spotlight: Sonic & All-Stars Racing Transformed ‘Ways to Play’ Trailer

Monday, October 22nd, 2012

A new trailer for Sonic & All-Stars Racing Transformed has appeared detailing all the different gamepaly modes available in the game. Check it out:

Sonic & All-Stars Racing Transformed drops on UK soil November 16th 2012 for X-Box 360 and PS3. The Wii-U version follows on November 30th and 3DS and PS Vita versions launch at a later date that is still unconfirmed.

[Source: SEGA America’s YouTube Channel]

Video Spotlight: 25 Minutes of ASR Transformed Gameplay

Monday, October 15th, 2012

Filmed off screen at Manchester Play Expo, here’s a video containing a rather in depth look at Sonic & All-Stars Racing Transformed that clocks in at a healthy 25 minutes. Obviously footage of this length comes with a few spoilers so watch at your own risk:

[Source: SEGABits]

Danica Patrick’s Vehicle in All-Stars Racing Transformed is Inspired by Hot Wheels

Wednesday, October 10th, 2012

This whole Danica Patrick collaboration with Sonic & All-Stars Racing Transformed is still very weird. If the appearance of Nascar driver Patrick alone wasn’t a bit bizarre then you’ll be even further confused to see the vehicle she’ll be driving.

In All-Stars Racing Transformed, Patrick will be driving a vehicle inspired by the Hot Wheels brand of model cars. An actual die-cast Hot Wheels model of the car will also be produced for general release during “the holiday season” (Christmas if you’re not American).

Check out the announcement trailer below:

[Source: SEGA Blog]

Video Spotlight: Sonic & All-Stars Racing Transformed Wii-U Gameplay

Saturday, September 15th, 2012

The lucky folk at Games Radar got some hands on time with Sonic & All-Stars Racing Transformed for the Wii-U. Check out their off screen footage of the game in action below:

[Source: Sonic Retro]

More Details on Sonic & All-Stars Racing Transformed

Friday, June 1st, 2012

IGN have revealed a selection of new information as well as a new trailer for Sonic & All-Stars Racing Transformed.

The major news is the reveal of Joe Hisashi, the legendary ninja from the Shinobi series as a playable character. Gillius Thunderhead from the Golden Axe series returns to the series as well after previously appearing in SEGA Superstars Tennis. There will also be an accompanying Golden Axe track called Adder’s Lair.

Also revealed is that Shadow the Hedgehog will make a playable return in this title as well as the Jet Set Radio Tokyo-To track which now features a turf war between rival gangs that affects the race.

Click here to be taken to the IGN article and trailer.

[Source: SEGABits]

Sonic & All-Stars Racing: Transformed Confirmed for Summer of Sonic

Wednesday, May 9th, 2012

The Summer of Sonic convention on July 7th will be the first place to receive a playable version of Sonic & All-Stars Racing: Transformed. The new racing game from Sumo Digital is the sequel to Sonic & SEGA All-Stars Racing which previously released on PS3, X-Box 360, Nintendo DS and iOS.

Steve Lycett, executive producer from Sumo Digital will also be in attendance to meet fans and to introduce attendees to the game.

Also confirmed is that the game and Steve Lycett will also make an appearance at the Sonic Boom convention on July 13th at the House of Blues in San Diego, so American fans will also get an opportunity to play the game well ahead of its’ release date.

[Source: Summer of Sonic]

Steve Lycett Answers Fan Questions on Sonic & All-Stars Racing Transformed

Wednesday, May 2nd, 2012

Steve Lycett, executive producer at Sumo Digital as been very busy answering a lot of fan-proposed questions at the Sonic Stadium Message Board. We’ve also learnt some new things about the game from his answers:

– The game uses a new engine called the Sumo Engine which allows for dynamic lighting
– The vehicle transforms into either a plane or a boat for water and flying sections. This script-driven and cannot be done manually
– All the new tracks are completely original and are not variations on a theme (like all the various Seaside Hill stages in the original game)
– Online play hasn’t been confirmed for PC but HEAVILY hinted at
– Sumo are attempting to impliment all-star moves for online play
– Sumo have approached SEGA in regards to releasing a soundtrack for the game
– The game will run at 30fps
– There will be a much wider array of powerups
– The 3DS version will not be running the Sumo Engine and will be built from the group up. Sumo are aiming to make this version as close to the other versions as possible
– Sumo are trying to impliment dynamically changing music which changes depending on what is happening in the race
– The ‘first place attack weapon’ drops items in the way of the person in first position which they then have to avoid. It doesn’t attack them head on with no means of defence (think the infamous Mario Kart blue shell)

[Source: The Sonic Stadium]

Additional Details on Sonic & All-Stars Racing Transformed

Tuesday, May 1st, 2012

More information on the newly announced sequel to Sonic & SEGA All-Stars Racing is slowly seeping in.

The game will feature a total of 27 playable characters. The characters will be unlocked in a single player adventure/story mode which is also new to the series. Characters can also earn XP and level up which allows the characters to use their all-star moves.

Sumo Digital’s development team has been expanded to include members of past racing studios such as Gareth Wilson from Bizarre Creations as well as members of Black Rock.

There will also be new weapons like a small, remote controlled Sonic vehicle (complete with transformations) which can be remotely driven into enemies and detonated like a bomb. Also announced is a giant catchers mitt which can be used to catch enemy projectiles and use them to your advantage.

[Source: The Sonic Stadium via Eurogamer]

Sonic & All-Stars Racing Transformed Confirmed UPDATE Release Platforms Confirmed

Monday, April 30th, 2012

A sequel to Sonic & SEGA All-Stars Racing has been confirmed. The next game in the series is named Sonic & All-Stars Racing Transformed (note the exclusion of ‘SEGA’ from the title) and it will be released on X-Box 360. No other word on release platforms is available at this time but Playstation 3 will likely be considered seeing how the first one was also released on that platform.

New features confirmed for the game are:

Gliding and water-based racing
Terrain that changes as the race goes on
Panzer Dragoon and Super Monkey Ball themed courses
Richard Jacques has contributed to the soundtrack
New characters include Vyse from Skies of Arcadia and Gilius Thunderhead from Golden Axe

Video footage and screenshots can also be found at IGN’s preview of the game.

UPDATE

Further news regarding Sonic & All-Stars Racing; the game will also be released on PS3, PS Vita and Nintendo 3DS. Thanks Nintendolife!

UPDATE 2

The trailer for the game is now available to embed thanks to The Sonic Show and The Sonic Stadium. Cheers guys!

[Source: IGN]

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