It’s 2018 and it’s time for another Mega Drive collection for modern systems. This time around we have SEGA Mega Drive Classics for PS4, Xbox One and PC. This collection has been developed by d3t who have previously worked on the SEGA Mega Drive Classics Hub for PC. In fact, this collection is incredibly reminiscent of the Hub and includes the same bedroom menu presentation. PC owners of the Hub will also notice it has now been patched to more closely resemble the collection on consoles, except it still retains its Steam Workshop support for mods.
In this round-up of games from SAGE 2017 we take a look at Art of Running by Daniel Villena and Unlimited Trees’ Sonic 1. Click the embeds below to watch the video reviews:
Eric Chahi’s Another World was a monumental achievement in 1991 featuring beautiful artwork, rotoscoped animation and cinematics that were animated using flat polygons instead of pixel art. This masterfully directed piece of work features no heads-up-display at all and each scene must be played through trial and error to discover how to progress.
Hatsune Miku: Project Diva Future Tone is a PS4 port of the arcade title of the same name. If you’re not familiar with the arcade machine then the control setup is simplified to using just the Playstation face buttons for scoring the standard notes and a touch bar that lets you slide your finger across it to score slider notes. Every now and then you’ll have to score a combination of different notes together and advanced players can score hold notes and continue to combo other notes while still holding the hold note.
The first game in Toshihiro Nagoshi’s hugely successful Yakuza franchise is a fascinating little game because it showcases a lot of familiar elements that will stay with the series all the way to present day. Yakuza is an incredibly accomplished first entry in a series that has simply reiterated on its template instead of taking it in a completely different direction.
Our latest video takes an in-depth look at Sonic the Hedgehog 2D; a fan remake of Sonic’s story from Sonic the Hedgehog 06, developed by Badog and Shadowfan. Does simply making Sonic 06 a 2-dimensional game cure it of all its problems? Click below to find out!
Sonic the Hedgehog 2D is available to download now by clicking this link.
SEGA Game Pack 4 in 1 is a 1992 Europe exclusive compilation title that was bundled with Game Gear consoles as a very obvious way for SEGA to show off the system’s superiority to Nintendo’s Game Boy. You are given four alternatives to some of the Game Boy’s biggest hitters, but they’re now powered by the Game Gear’s colour display.
To say SEGA’s time with the Marvel license was a bit underwhelming would be a bit of an understatement. Every title SEGA published with a Marvel property attached to it was either rushed, buggy or entirely misjudged. Of the five games (and their multiple ports) produced under SEGA, The Incredible Hulk is the only one that you could say was even remotely worth a look as the open world chaos that it brought certainly seemed to showcase that developer Edge of Reality understood what makes Hulk a great character and how they could transfer that to a video game.
There’s something morbidly fascinating about SEGA’s late 2000s movie tie-in games. There’s so many of them and they’re all outsourced to little studios who were probably given an extremely tight deadline to work towards and the results are telling. Why on Earth SEGA commissioned a game based on 2007’s underperforming The Golden Compass (currently rocking a 43% approval rating on Rotten Tomatoes and an opening weekend described by New Line Cinema as “a little disappointing”) is a mystery to me, but I imagine it’s probably down to being a family orientated movie with an insane amount of fantasy gimmicks that can be utilised for a video game.
The original Earthworm Jim is a zany, off-the-wall, run ‘n’ gun, cartoon platformer that has earned its place as one of the Mega Drive’s greatest games. A sequel seemed inevitable at the time, but in hindsight, was there really anything that the Earthworm Jim formula needed to improve on?
SEGADriven and its original content are copyrighted to their respective authors. Media related directly to SEGA is copyrighted to its respective authors. Any comments on SEGA-related materials do not represent SEGA themselves. All rights reserved 2008-2025.
We use cookies to analyse site usage, provide social media features and personalise content and ads. We may also share information about your use of our website with our partners.