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Posts Tagged ‘Toshihiro Nagoshi’

Atlus Rumoured to Be Working on SEGA Ports “Don’t Rule Out Yakuza 5″ UPDATE Atlus Debunk Rumour

Monday, February 3rd, 2014

UPDATE

Jason Schreier of Kotaku has apparently been in contact with Atlus USA who have said that they are unaware of any work being done on a Yakuza 5 port. He adds that, “they’re not a big company and they just announced like 4 new Persona games. Seems pretty unlikely to me.” Are Atlus USA covering up a leak or is this EGM just speculating?

Thanks to TimmiT for bring this information to our attention.

ORIGINAL STORY

SEGA’s acquisition of Atlus may result in one of the most fan-requested ports in recent years.

Rumours posted in this month’s EGM magazine confirm that Atlus is working on ports for SEGA and that we shouldn’t “rule out Yakuza 5 coming to America under the Atlus banner”.

Nothing has been confirmed at this time and it’s not clear whether EGM are just speculating or whether they have some insider information, but the feature comes with the huge Yakuza 5 header which hints that the magazine might know more than they’re letting on.

One can only hope!

[Source: Yakuza Fan]

Ryu Ga Gotoku Ishin Runs at 60fps on PS4

Wednesday, January 15th, 2014

Ryu Ga Gotoku Ishin (AKA Yakuza Restoration) will run at 60fps on PS4. The series has never run this smooth in any of its current generation iterations (Yakuza 3, 4, 5 or Kenzan!) marking a first for the series.

More confirmed details include the map being linked to the touch-pad on the Dualshock 4, the light-bar flashing when you take damage and remote play being available to PS Vita owners.

Ryu Ga Gotoku Ishin launches in Japan on February 22nd for PS3 and PS4. A Western release has not been confirmed.

[Source: SEGAbits]

New Yakuza Title “Ryu Ga Gotoku Ishin” Announced

Monday, August 19th, 2013

A new entry in the Yakuza series has been revealed! Ryu Ga Gotoku Ishin is the name of the latest title but apart from that and the above piece of artwork we have no details as to what the new game will feature or what platforms it will be released on.

The artwork seems to suggest another romp through feudal Japan similar to Ryu Ga Gotoku Kenzan! but only time will tell. More on this as we get it.

[Source: SEGA Fans]

Video Spotlight: First Hero Bank Trailer

Wednesday, July 3rd, 2013

Hero Bank is the latest Japan exclusive 3DS RPG from SEGA. Toshihiro Nagoshi is producing the title and the first trailer for the game is available to watch below:

Hero Bank releases in Japan on December 19th.

[Source: SEGA Japan’s YouTube Channel]

Video Spotlight: Yakuza 1&2 HD Wii-U Trailer

Monday, May 20th, 2013

The first trailer for the Yakuza 1&2 HD collection for Wii-U has been revealed. Also revealed is the box art which you can see above.

Check out the trailer below:

[Source: Yakuza Fan]

Yakuza 1&2 HD Announced for Wii-U

Friday, May 17th, 2013

Also announced at today’s Nintendo Direct is Yakuza 1&2 HD for Wii-U. It appears the game will still be a Japan exclusive title though. The game releases in Japan on 8/8/2013.

[Source: Yakuza Fan]

Yakuza Fan Are Holding a 1st Anniversary Competition and We’re Involved!

Monday, April 1st, 2013

Yakuza Fan are celebrating their 1st year anniversary with a massive competition that includes a whole heap of Yakuza merch. We are also one of the websites helping Yakuza Fan pull this off.

What does that entail? Well you’ll just have to click here for the full competition details and then come back to us when you know what to do 😉

The competition closes tomorrow night so if you want to be in with a chance of winning some swag you better be quick about it!

Key SEGA Staff Comment on the PS4

Monday, March 25th, 2013

Some key members of SEGA’s staff have shared their thoughts regarding Sony’s Playstation 4 announcement and the opportunities the new technology can offer them. Check out the comments below:

SEGA Chief Communications Officer, Toshihiro Nagoshi

— “I genuinely felt that the specs, namely the high image quality, that enable the development of high quality products, are amazing. I’ve been in this field for 23 years, and back in the past, the current specs would have been considered a fantasy. But at the same time, there are a lot of hurdles that need to be overcome to expand that fantasy to its limit, so there is a certain tenseness that keeps me from simply being overjoyed. I’m also aware that users want to see that fantasy taken to the limit.”

— “I’m looking forward to the functions and services that stimulate the ‘user community’ and share game enjoyment. The ‘online’ component of games has been a standard for a while now, but I’m looking forward to services that utilize that component to dynamically cultivate user connectivity.”

— “To sum it up in a single phrase, it’d be ‘a great emotional experience shared by many people.’ It used to be the norm in all areas that the bigger the numbers, the worse it looks, and the better it looks, the smaller the numbers—the question now will be how to escape that dilemma? I’m going to give it my best.”

SEGA Section Manager, Masayoshi Yokoyama

— “Personally, I was expecting a Sony group home appliance substation sort of expansion, so it felt like an evolution of ‘gaming hardware’ in a good way. There are a lot of features that tickle my creative fancy as a game developer, so I’m quite excited.”

— “My primary interest is the controller. I believe the controller is a user’s biggest direct interface with [a console’s] ‘quality.’ With previous game consoles that were released, after a time, what you tend to think of is the tactile sensation of the controller in your hands and the feeling of gameplay. That feeling is stored in your brain along with the memories of fun games. The new controller has the most appealing form and specs I’ve seen since the original PlayStation, so I’m very excited about it.”

— “Looking at the new functions, I believe we’ve truly entered the new age of ‘bi-directional media.’ In Japan, TV and other ‘passive’ media are still the majority, but with the emergence of the PS4, I think the possibility of new genres like a change from ‘viewed’ to ‘movable’ TV would be interesting. I’m thinking of such possibilities.”

[Source: SEGAShiro]

Toshihiro Nagoshi Discusses SEGA’s Future, PSO2 and Relic Entertainment

Wednesday, February 27th, 2013

Yakuza director and chief creative officer of SEGA Toshihiro Nagoshi has sat down for a fascinating interview with Famitsu to discuss SEGA’s future, the success of Phantasy Star Online 2’s Japanese launch and the company’s purchase of Relic Entertainment.

Key points include:

– Regarding SEGA’s future; “To be honest, we still need to solidify our footing and our performance as a company, but given the frenetic cycles we deal with nowadays, if we worried solely about that right now, we wouldn’t have a stable future in three or five years.”
– Regarding the success of PSO2’s Japanese launch; “I think it comes down to the talents of the PSO2 team, and how they convinced the company to go that way. I see possibilities with F2P across the industry; it all depends on what you do with it, but it took this team to show us what we could accomplish with this property.”
– Regarding the purchase of Relic Entertainment; “Sega already has The Creative Assembly, which is great at making RTS’, and so we’re becoming one of the best in the world at this genre now. So this purchase was part of our strategy for tackling this genre as well.”

Read the full interview at Polygon by clicking here.

[Source: SEGANews.net]

Toshihiro Nagoshi Teases Information About Yakuza 6

Tuesday, February 12th, 2013

Toshihiro Nagoshi has revealed some details about the next Yakuza title in an interview with Dengeki PlayStation.

According to the big boss there will be significant improvements to the battle system with the overall feel of the game becoming more of a “physical experience”.

It has also been revealed that Yakuza 5 was the last title to be released on PS3. This means the series could now be coming to next generation consoles.

[Source: Spong]

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