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Posts Tagged ‘gameplay’

Video Spotlight: 16 Minutes of ASR Transformed 3DS Gameplay

Monday, February 4th, 2013

The 3DS version of Sonic & All-Stars Racing Transformed is finally getting released on Friday and YouTube user Dafstervideos has uploaded 16 minutes of gameplay for us all to whet our whistles on. Check it out below:

[Source: SEGABits]

Video Spotlight: More Love and Berry Dress Up and Dance Gameplay

Friday, January 18th, 2013

We’ve spoken about Love and Berry: Dress Up and Dance (under its’ Japanese title Osharemajo: Love and Berry Tsuushin) recently and SEGA are pretty keen to keep showcasing it on their YouTube channel. Below you can see 2 pieces of gameplay footage with the first featuring an English language version of the arcade game. Check it out:

[Source: SEGA of Japan’s YouTube Channel]

Video Spotlight: Gameplay Trailers for Osharemajo Love and Berry Tsuushin

Friday, January 11th, 2013

How can you not like Japanese game development when they make games like this?

Osharemajo: Love and Berry Tsuushin is a Japanese arcade game that works with a series of trading cards. The game is aimed at girls between the ages of 6 and 12 and your first play gives you a card with a barcode which stores all your characters outfits, accessories and hairstyles. Once the characters are dressed the game then proceeds to a rhythm game where you tap a button in time with the tambourine on the screen.

SEGA of Japan have uploaded 2 gameplay trailers to their channel which show the rhythm segment in action:

Now get ready for some awesome clipping!

Fan Scene: New Gameplay Footage of Sonic Classic 2

Tuesday, January 8th, 2013

Check out some new gameplay footage of Circus City from the upcoming Sonic fangame ‘Sonic the Hedgehog Classic 2’ in development by Hez:

[Source: Hez’s YouTube Channel]

Fan Scene: Sonic XG Back in Development

Thursday, January 3rd, 2013

The infamous Sonic fan game Sonic XG is back in development as a one-man project by Joseph Waters.

Waters was a part of the original development team that also included Euan Gallacher and Christian Whitehead and has their support to complete the game alone. Both Gallacher and Whitehead have supplied Waters with all their Sonic XG material to make Waters’ job a little easier.

The game is being developed using Waters own custom Sonic & Knuckles clone engine. You can see 2 previews of the game in its’ current incarnation below:

There is currently no playable version available at this time as we’re assuming that Waters intends to release the game when it is complete rather than put a demo out. A playable demo from 2007 is still available to download from Sonic Retro.

Video Spotlight: ASR Transformed Wii-U Trailer

Friday, November 9th, 2012

Check out the new trailer for Sonic & All-Stars Racing Transformed on the Wii-U detailing all the Wii-U exclusive features:

[Source: Sonic Retro]

Video Spotlight: More Yakuza 5 Gameplay

Friday, November 2nd, 2012

Yakuza 5 gameplay ahoy! SEGA of Japan are hyping the hell out of the new Yakuza game and it’s certainly looking good. Check out a new gameplay trailer below:

Yakuza 5 launches in Japan on December 6th 2012. Still no word on a Western release.

[Source: SEGAShiro]

Video Spotlight: All Stars Transformed 3DS Gameplay

Thursday, October 25th, 2012

The Sonic Show have got their hands on some gameplay footage of the 3DS version of Sonic & All-Stars Racing Transformed. It’s a bit short but at least we now know what the game is going to look like when the portable version finally rolls out:

[Source: The Sonic Show]

Video Spotlight: More Yakuza 5 Gameplay Footage

Saturday, October 20th, 2012

2 new videos have appeared featuring more new gameplay from Yakuza 5. The first shows off Kiryu’s new taxi and racing gameplay which looks brilliantly realistic and over the top in equal measure:

The second takes a more serious tone and shows Saejima hunting wildlife in a snowy scenario. What this has to do with the story I’m not entirely sure:

Yakuza 5 is set for a Japanese release on December 6th 2012. No Western release has been announced at this time.

[Source: Eurogamer]

Video Spotlight: 15 Minutes of Sonic Jump Gameplay and More Details Revealed

Wednesday, October 17th, 2012

Now you can watch Hardlight Studio’s update of Sonic Jump in motion. Check out 15 minutes of gameplay below:

We also have the press release which contains more details about the game:

Sonic Jump™ by SEGA

Jump as Sonic in an all new vertically challenging adventure!

Play as Sonic or his friends leaping through familiar and new Sonic worlds to battle Dr. Eggman, as you tilt and tap your way through fixed Story levels and Arcade infinite modes. Available for iPhone®, iPod® touch and iPad® in stunning HD graphics — take to the sky!

MULTIPLE CHARACTERS
Play as your favourite characters including Sonic, Tails & Knuckles, each with their own unique abilities.

AMAZING WORLDS
Jump across the legendary Green Hill Zone or take to new worlds including Mountain & Jungle Zones.

STORY MODE
Leap through 36 different levels on a quest to stop the evil Dr. Eggman.

ARCADE MODE
Jump until you drop in the infinite Arcade Mode, where where it ends depends on how long you can jump for.

BOSS BATTLES
Fight in epic boss battles between Sonic and his arch-rival Dr. Eggman!

CHALLENGE FRIENDS
Compete against friends to see who can jump highest in Arcade Mode or set epic scores in leaderboards.

UNLOCK MORE
Collect rings as you play the game, or purchase them in store, to unlock characters, power ups and more.

COMING SOON
We are working hard to bring you more characters and new worlds in future FREE updates.

iTunes Store Page:

https://itunes.apple.com/nz/app/sonic-jump/id567533074?mt=8

Homepage:

http://www.sega.com/

[Source: SEGABits]

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