Lakefeperd’s sequel to Sonic Before the Sequel, Sonic After the Sequel is now available to download. Yeah, try and say that out loud.
Download the game via the official website by clicking here.
Check out the release trailer below which also reveals that Lake’s next game Sonic Chrono Adventure will be released at this year’s SAGE. He’s a busy man!
Ironrind has released a new version of his wonderfully unique, perspective-changing, Sonic fan-game, Sonic CB. You can see a trailer for the new version below:
LakeFeperd, the developer of Sonic fan game Sonic Before the Sequel, has released a unique follow-up game called Sonic Before the Sequel Aftermath. The fan game changes the traditional Sonic gameplay by taking place in a giant overworld which you can freely explore. New abilities like melee combat and double jumping are also included and can be leveled up using an experience system.
You can download Sonic Before the Sequel Aftermath by clicking here. You can also check out the game’s trailer below:
The infamous Sonic fan game Sonic XG is back in development as a one-man project by Joseph Waters.
Waters was a part of the original development team that also included Euan Gallacher and Christian Whitehead and has their support to complete the game alone. Both Gallacher and Whitehead have supplied Waters with all their Sonic XG material to make Waters’ job a little easier.
The game is being developed using Waters own custom Sonic & Knuckles clone engine. You can see 2 previews of the game in its’ current incarnation below:
There is currently no playable version available at this time as we’re assuming that Waters intends to release the game when it is complete rather than put a demo out. A playable demo from 2007 is still available to download from Sonic Retro.
Sonic Fusion was a really interesting blend of old school 2D Sonic platforming with a new school set of techniques like homing attacks and boosting. It also features a great mash-up of graphics sourced from various Sonic games like Sonic 3D Blast and Sonic Advance. You can watch a speedrun of the Fatal Factory stage below:
We’re back on The Community Spotlight for another edition of Fangame Focus! This time we’ve taken a look at the infamous classic Sonic Time Attacked released back in 2003:
If you want to keep track of all the goings on at The Community Spotlight then make sure you subscribe. You can subscribe to us as well if you like!
So yeah, apologies for the delay on this one! The Sonic Amateur Games Expo obviously ended on August 12th but because of me moving home this has been delayed!
Regardless, here is a run-down of the games we thought were the best at this year’s SAGE:
Ladies and Gentlemen; I am proud to feature the first Fangame Focus video at The Community Spotlight, presented by us! In this new feature we talk about Sonic fangames and take a closer look at some of favourites. This episode features Sonic Axiom developed by Vexer:
A big thank you to Titanscreed for featuring us on The Community Spotlight (again!) and another huge thanks to Discoponies from The Sonic Show who made the intro segment and Nemain from Emerald Coast who is responsible for the artwork. I’m really proud to be a part of something so many people have worked on!
If you enjoyed this video then please subscribe to The Community Spotlight as we will be featuring more fangames in the future!
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