Project X Zone, the 3DS crossover RPG featuring characters from Namco Bandai, Capcom and SEGA franchises is being released in the West! Namco Bandai will take on publishing duties for the game and it’s expected to release this Summer.
The only other information about the Western release of Project X Zone is that it will only feature the Japanese voice work. English subtitles will be used as an alternative.
Project X Zone was released in Japan on October 12th 2012. It was developed by Banpresto in co-operation with Monolith Soft.
How can you not like Japanese game development when they make games like this?
Osharemajo: Love and Berry Tsuushin is a Japanese arcade game that works with a series of trading cards. The game is aimed at girls between the ages of 6 and 12 and your first play gives you a card with a barcode which stores all your characters outfits, accessories and hairstyles. Once the characters are dressed the game then proceeds to a rhythm game where you tap a button in time with the tambourine on the screen.
SEGA of Japan have uploaded 2 gameplay trailers to their channel which show the rhythm segment in action:
SEGA and The Creative Assembly have announced a partnership with Games Workshop that will allow them to develop Warhammer-themed video games.
Tim Heaton, the Studio Director at The Creative Assembly said, “With this year being our 25th anniversary it seems fitting for us to embark on such a dream project with such a well-established partner. The incredibly rich and detailed Warhammer world is something we grew up with, and has left an indelible imprint on us as both designers and gamers. We’ll be doing the Warhammer universe justice in a way that has never been attempted before. We’re bringing those 25 years of experience and expertise in extremely high-scoring games to bear, delivering a Warhammer experience that videogamers will absolutely love.”
An untitled Warhammer game will now be under development by The Creative Assembly along with Total War: Rome II and an untitled Alien game. The Creative Assembly have a lot of work on their hands!
How did we miss this? Our good friends at SEGA Memories found this 2 hour collection of SEGA footage from various UK TV shows and adverts that was compiled by YouTube user DodgyKebaab. It’s a fascinating watch:
SEGA Memories being the awesome chaps they are have actually picked a few highlights and the exact times they appear. Click here to see it.
1) Update all the information in the book to be as accurate as can be.
2) Add more sources, quotes, and original text to help tell the story through the eyes of the people who experienced it.
3) Add more pictures to help tell the story.
4) Hire a real (expensive) editor to correct all mistakes and to enhance the readers experience. This will take almost 60% of the budget.
5) Get professionally done artwork on the cover to make this book as appealing outside as it is inside. This will take roughly 10% of the budget.
On top of that you can even pledge for hard copies of the book in many different styles (paperback, hardback, black and white, colour etc). It’s certainly an interesting little project and for those who like a good video-game inspired read it’ll certainly be well worth a pledge.
It’s the month of Halloween! As you can see we’ve changed our header to mark the occasion but we’ve also put together some exclusive content for you! Check out the below video to find out what our top 5 scary SEGA moments are! Did your favourite moment make the list?
The History of Sonic book which was recently released by French publisher Pix N Love is being translated into English and being published by Udon for North America. Pre-orders are available currently through Amazon.com for $32.12. The SEGA Blog also has a few scans of select pages with the English translation on show. This is certainly looking like a really comprehensive package for the Sonic super-fan so get saving!
So another Summer of Sonic comes to a close. The annual Sonic convention created by fans and run by fans was hit with a major stroke of bad luck when the original venue suffered from a power-cut which led to an electrical fire. Luckily, an alternative venue was acquired just in the nick of time and the convention was moved from the Hove Centre to the Brighton Centre in just 3 hours.
Despite the set-back, this year’s Summer of Sonic turned into one of the best and everyone who staffed it did an amazing job. Hopefully, all our attendees had a fantastic time!
Here’s some footage we managed to shoot while we weren’t busy elsewhere; enjoy!
SEGA recently teased the above cryptic image in regards to the announcement of a new game and some clever-clogs over at SEGABits has managed to match it to a piece by Double Fine artist Ron Gilbert on his blog.
So there you have it, SEGA and Double Fine are joining forces. Let’s hope this partnership produces something unique! More details on this title as we get it.
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