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Archive for July, 2018

You Can Fix the Enemy AI in Aliens Colonial Marines for PC by Fixing a Typo

Saturday, July 14th, 2018

In one of the most bizarre discoveries of recent memory, it turns out you can greatly improve the enemy AI in the PC version of Aliens: Colonial Marines by fixing a typo.

This can all be done with a quick edit in the PecanEngine.ini file. A modder on Moddb explains the process:

A new update will be coming soon with this change included, however after getting reports back from several players on how much this effects the game, I just had to post it now

Inside your games config file (My Document\My Games\Aliens Colonial Marines\PecanGame\Config\PecanEngine.ini) is the following line of code :

ClassRemapping=PecanGame.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTeather

Im sure you’ll notice the spelling mistake

ClassRemapping=PecanGame.PecanSeqAct_AttachXenoToTether -> PecanGame.PecanSeqAct_AttachPawnToTether

If you fix it to look like the above and then play the game, the difference is pretty crazy!

Why is this line important? There are two reasons :
1) AttachXenoToTeather doesn’t do anything. Its basically empty or stripped
2) AttachPawnToTether does ALOT. It controls tactical position adjustment, patrolling and target zoning

When a Xeno is spawned, it is attached to a zone tether. This zone tells the Xeno what area is its fighting space and where different exits are. In Combat, a Xeno will be forced to switch to a new tether (such as one behind you) so as to flank, or disperse so they aren’t so grouped up etc. (*disclaimer* this is inferred opinion, I cant see the actual code only bits)

Whenever the game tried to do this, nothing happened. Now it does!

So if you fancy a dip back into Aliens: Colonial Marines and own the PC release, you can now play a considerably more challenging version of the game with this quick fix.

[Source: Reset Era Forums]

Sonic Amateur Games Expo 2018 Now Running from August 25th to September 1st, Registration Now Open

Thursday, July 12th, 2018

The Sonic Amateur Games Expo is returning this year, but a little later than usual. The event will run from August 25th to Septmeber 1st and registration is now open. Got a Sonic fan game you’d like to showcase? Then head on over to Sonic Retro and read the submission guidelines.

The SAGE organisers are also putting together an event trailer so if you want your game featured in it, send a 10 second clip of your game to the official SAGE email address – sageentry[at]gmail.com

If you want to keep track of all the SAGE 2018 news then head over to the SAGE Twitter and give it a follow. A kick-off livestream will also take place on the SAGE YouTube on August 24th and 6pm CDT (12am BST).

[Source: Sonic Retro]

Official SEGA Arcade Pop-Up Book Now on Kickstarter | Merchandise

Thursday, July 12th, 2018

Hot on the heels of Read-Only Memory’s Mega Drive/Genesis and Dreamcast Collected Works books, the company are now running a Kickstarter to fund a pop-up book featuring SEGA arcade cabinets. Called SEGA Arcade: Pop-Up History, this new book promises 5 pop-up cardboard sculptures of famous SEGA arcade games and their cabinets, with additional notes that chart the history of each machine.

The Kickstarter version of the book will feature an exclusive foil, embossed cover that will be replaced with a printed cover design if the book makes it to later editions.

If you’re interested in securing a copy of this rather unique little piece of SEGA merchandise then you can by backing the Kickstarter which will run from now until August 9th 2018. The book is currently scheduled to ship in April 2019.

[Source: SEGA Arcade Pop-Up History Kickstarter]

Shenmue I & II HD Will Release on August 21st for PS4, PC and Xbox One

Tuesday, July 3rd, 2018

In a surprise announcement, Shenmue I & II for PS4, PC and Xbox One will release earlier than expected, on August 21st 2018. You can check out a new trailer showing the games in action below:

As previously revealed, Shenmue I & II will feature an updated user interface, a choice of classic or modern controls, both Japanese and English game audio and fully scalable resolutions. The collection will release for PS4, PC and Xbox One on the 21st of August 2018. Pre-orders are available now with a 10% discount on all digital platforms. The first print of the game will also come with a double-sided poster and a reversible cover.

Unreleased Prototype of Castlevania: The New Generation Leaked

Tuesday, July 3rd, 2018

An unreleased prototype version of Castlevania: The New Generation has been leaked online. Also known as Castlevania Bloodlines, this prototype features some noticeable differences from the final Mega Drive game:

– Black title screen with longer intro
– Title screen says “1P PRESS START” suggesting the possibility of a 2P mode
– Different mermen
– Different wolf boss
– Music restarts every time you enter a room
– Layout changes
– The inside part of the second half of stage 1 has no background
– The outside part has a light blue background and the falling bone bridge portion is more difficult
– The knight boss’ sprite is different
– The stage 2 water is different

The ROM can be downloaded from the Castlevania Dungeon forums and originates with a user called @TheCount#5993 in the CVDungeon discord.

[Source: Castlevania Dungeon and Hardcore Gaming 101]

Kickstarter Campaign Now Live for Bitmap Books’ SEGA Master System: A Visual Compendium | Merchandise

Monday, July 2nd, 2018

Sam Dyer and Bitmap Books have returned to Kickstarter to crowdfund a new visual compendium, but this time around it’s the publisher’s first foray into a SEGA system. Bitmap Books are now seeking funding to help create SEGA Master System: A Visual Compendium. The book will be officially licensed by SEGA.

As with previous books in the series, the SEGA Master System compendium will feature large features and interviews with a range of developers and artists, as well as double-page spreads on specific games with accompanying text.

Bitmap Books are looking to crowdfund £50,000 to create and produce the SEGA Master System compendium, and the Kickstarter campaign will be running until the 31st of July. There are various bonus items you can get in the various Kickstarter tiers, so why not head over the Kickstarter page right now and have a look?

Each physical book also comes with a custom bookmark and a set of anaglyph 3D glasses which can be used in conjunction with certain pages that are printed to make use of the 3D glasses; a nice little nod to the Master System’s own 3-D Glasses.

[Source: SEGA Master System: A Visual Compendium Kickstarter]

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