Total War: Warhammer is finally official! The worst kept secret at The Creative Assembly is now ready to see the light of day thanks to the below reveal trailer. Sadly the whole thing is a cinematic trailer so there’s no actual gameplay to be seen at the moment. Regardless, you can watch the trailer below:
The game will allow you to command, “gigantic monsters, flying creatures, legendary heroes and storms of magical power”. Sounds fun!
No release date has currently been revealed other than an ominous, “coming soon” at the end of the trailer. Hopefully that means a 2015 release.
The Creative Assembly’s Total War franchise is now 15 years old and to celebrate the studio have released a lovely little video that looks back at everything from Shogun: Total War to Total War: Attila.
Keep an eye out for a cheeky little nod to the upcoming Warhammer game that the studio are developing but still haven’t officially announced (come on guys, we all know it’s happening):
The Japanese mixed pair figure skating duo of Cathy Reed and Chris Reed competed in the Ice Dancing event at the 2014 Winter Olympics to the tune of ‘Shogun II’ from the Total War: Shogun II soundtrack. There basically isn’t anything I can add to this! Just look at that picture!
Jurgen Post, head of SEGA West has revealed in an MCV interview that SEGA might consider releasing games that belong to their PC franchises for next generation consoles.
“If next gen consoles become as successful as people say, we can look to move some of our big properties on PC over to those machines.”
No games were specified by SEGA’s PC franchises currently include Company of Heroes 2, Total War, Football Manager and unannounced Warhammer titles.
Check out the first gameplay trailer for Total War: Rome II which features the battle of Teutoborg and showcases the huge leap in presentation as well as the user interface that displays during gameplay:
Last summer, 24 year old James visitted The Creative Assembly’s studio has a part of a charity visit organised by Willow; a charity set up to give terminally ill a lasting experience that can help lift their spirits in difficult times.
James was digitally inserted into Total War: Rome II as a Roman soldier and he was allowed to interview key members of The Creative Assembly, play a pre-alpha build of the game and even put forward his own suggestions.
Sadly, James lost his battle with liver cancer shortly after his visit to The Creative Assembly but Total War community manager Craig Laycock was so humbled by the experience that he has said a few words on James’ behalf:
“What really struck me was how my colleagues reacted to James coming in. I was inundated with emails offering help with James’ day. The tour organised itself, as the guys around me scrambled to show James what’s going into making Rome 2.
James was remarkable on the day. His enthusiasm knew no bounds. He asked passionate questions and offered clear and concise suggestions on features for the game.
When I recently learned that James had died, it was devastating. Even though I had only spent a few hours in his company, it was absolutely devastating, because he was able to show us all here in the studio how passionate he was for our games.
And although he won’t get the chance to see Rome 2 released, he will live on in some small way in our game – and every time I see him I’ll be reminded of what a great guy he was.
In many ways, James represented what’s best about working in video games: crafting games that people enjoy and that stay with them. It’s why we all do what we do, and why we’re so passionate about it. He really brought that home to us.”
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