Gun Lord, the new game being developed for Dreamcast by NG:DEV.TEAM now has a fully functioning website which you can access HERE.
From the site we’ve learned that the release date will be the 15th of January 2012 and the game will be available in both regular and special editions that contain the soundtrack on CD.
A new trailer has also been released which you can check out below:
The Sonic Amateur Games Expo and Sonic Stuff Research Group will be hosting a hacking contest that will last the length of the show (September 18th to the 24th). Check out the below trailer to see what you can expect:
I think it’s safe to say I’m VERY excited to play Sonic 2 Heroes!
The Sonic Amateur Games Expo is returning! Come September 18th the showcase opens to the public, so get your gamepads ready because there’ll be a whole heap of new Sonic fangaming to sink your teeth into.
The show runs until September 24th and is currently in its’ registration stage. If you have a game you would like to submit you’ll need the following along with proof of your game:
– Booth banner: 200 x 40 No borders! (Please attach to registration e-mail)
– Booth URL – If you don’t have one yet that’s fine, but you’ll need to get that sorted by Sept. 17
– Your booth will be displayed in an iframe 390 high by 625 wide. We encourage you to include a splash page to fit within this space with a link to open your main page in a new window.
Email your banner and URL to sagexpo@gmail.com by September 14th to be featured at THE annual fangaming event of the year.
Other things to look forward to are the Sonic the Hedgehog Hacking Contest helf independently by SSRG and the ‘Best in Show’ contest being run by Overbound, the creator of Sonic Time Twisted.
I’ve been unhealthily addicted to Sonic the Hedgehog 2006 this weekend. This is clearly a bad thing as the game is probably the worst in Sonic history. It’s even worse that I’m beginning to learn what bugs the game and compensate for it, making it look like there’s very little wrong with it when I’m playing. SEGA should have got me to market it.
Then I remembered a little fan game project a came across a little while back on the Sonic Retro forums. This is a 2D recreation of Sonic the Hedgehog 2006 and it’s scarily accurate. Check out some gameplay below:
If anyone wants to give this a go then the Wave Ocean demo is here and a Kingdom Valley demo is here. They’re both 1 stage demos, but if you’re a sucker for punishment (like me) then you may want to check them out.
Controls: Space to jump, C to bounce/light-dash/grind switch, arrows for movement.
It’s the 20th anniversary of Sonic the Hedgehog! You know what that means? A complete, 8-bit Sonic fan game!
Darkleo over at the Sonic Fan Games HQ forums has released Sonic Origins 2; a Sonic fan game that features more than 20 levels and is completely based on the Sonic games released for the SEGA Master System. Take a look at some screens below:
DCEvolution have put together a page of Beats of Rage mods for the Dreamcast. Some are old and some are new. They all use the fantastic OpenBOR engine and generally offer some great beat-em-up action for Dreamcast owners needing to scratch that itch. There’s some wonderfully weird mods like an Ed, Edd & Eddy one, an Elfen Lied one and of course, a Kill Bill one!
So what are you waiting for? Click here to grab some great, free, beat-em-up action for your Dreamcast. Grab a copy of Discjuggler from here (to burn the game images) and some blank CDs and you’ll be on your way!
Golden Axe Myth is a new Golden Axe fangame developed using OpenBOR; a Streets of Rage-style engine made specifically to power the development of side-scrolling beat-em-ups. The game has recently been released along with a downloadable soundtrack and art ‘book’.
Unlike a lot of OpenBOR games, the graphics for Golden Axe Myth are completely drawn from the ground up giving the game a completely unique look. Take a look at some gameplay footage below:
We’ve spoken about Hez’s Sonic the Hedgehog Classic before and had much praise for it. Sonic Classic is a 16 bit style fan-game created in MMF. The project has come along leaps and bounds since the last time we mentioned it. So much so that it’s finally been released!
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