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Posts Tagged ‘review’

Review: Earthworm Jim 2 for Mega Drive

Monday, February 20th, 2017

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The original Earthworm Jim is a zany, off-the-wall, run ‘n’ gun, cartoon platformer that has earned its place as one of the Mega Drive’s greatest games. A sequel seemed inevitable at the time, but in hindsight, was there really anything that the Earthworm Jim formula needed to improve on?

Click here to read our full review of Earthworm Jim 2 on the Mega Drive. This review contains scans of the cover art, instruction manual and cartridge. Screenshots are also featured.

Review: Tilt! on the SEGA Saturn

Sunday, February 5th, 2017

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Tilt! (or Hyper 3D Pinball depending on where you’re from) is quite an extensive package for a 1996 pinball sim. Developed by NMS Software, this game features a whopping 6 unique tables to choose from, 2 camera angles and additional cut-scenes when you lock a ball in play. There’s a hell of a lot of pinball packed onto this disc, but is it all worth your time?

Click here to read our full review of Tilt! on the SEGA Saturn.

Review: Digital Pinball on the SEGA Saturn

Sunday, February 5th, 2017

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Pinball is high score gaming in its purest form; smack a chrome ball around a table and watch the numbers go up. There’s obviously a little more to it than that, but pinball offers a great feedback loop as you hit targets, bumpers and ramps and the machine blasts noise and light at you to indicate you’re doing well. It’s a visceral and exciting experience that will cost you an arm and a leg if you ever wanted to buy your own table and maintain it, so thankfully pinball simulation games came to the rescue to allow us all to enjoy the thrill of pinball from our homes.

Click here to read the full review of Digital Pinball for the SEGA Saturn.

Review: Streets of Rage for Master System

Sunday, January 29th, 2017

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There’s something fascinating about seeing a much more advanced title being ported to a significantly underpowered system. In the right hands, these kind of ports can be an exciting experiment. What will the developer sacrifice in order to make the game run on such archaic hardware? More often than not, it’s the in-house studios who achieve the better results and with the Master System version of Streets of Rage that is definitely the case.

Click here to read our full review of Streets of Rage for the Master System.

Review: Hatsune Miku Project Diva X for PS Vita

Wednesday, January 25th, 2017

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So here we are with Hatsune Miku: Project Diva X; the tenth title in the Project Diva series. That’s quite an impressive innings considering the franchise begun in 2009, but when you think about it, the core structure of these games has stayed pretty rigid since its inception so it must be pretty easy to tweak from game to game. Each title basically introduces you to a fresh playlist of songs to choose from and some additional mechanics that sometimes work well and sometimes don’t. So where does Project Diva X stand?

Click here to read the full review.

Review: Sonic Boom Fire & Ice

Sunday, January 22nd, 2017

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Sonic Boom: Fire & Ice’s existence is a strange one. A sequel to 2014’s Sonic Boom: Shattered Crystal, the 3DS game was delayed an entire year to be a game that, “fans will continue to play for years after they pick up the game” and an overall, “stronger, more enjoyable experience”. It was a bold move by SEGA who have come under criticism for the way they have taken the Sonic franchise in new directions with the previously released and poorly received Sonic Boom games.

Click here to real our full review of Sonic Boom: Fire & Ice.

YouTube Channel: Mega Driving Club Returns with SEGA Rally GBA Review

Wednesday, December 14th, 2016

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The Mega Driving Club has finally returned! Our YouTube series about SEGA driving games comes back with our first look at a Game Boy Advance driving game in the form of SEGA Rally Championship. Check out the video review by clicking the embed below:

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Feature: Sonic Boom (SatAM Episode Review)

Tuesday, December 6th, 2016

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We return to the world of Sonic the Hedgehog (SatAM) with another episode review. In this feature we take a look at the first “proper” episode after the pilot. This episode is called Sonic Boom and you can read a review of it by clicking here.

More episode reviews will be added to this page as I make my way through the series. It would be great to get some feedback on this feature so please leave your thoughts and comments below!

Review: Die Hard Trilogy for SEGA Saturn

Sunday, September 25th, 2016

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In today’s review we take a look at Fox Interactive’s Die Hard Trilogy compilation. Can Probe Entertainment port the Playstation classic to the Saturn and retain its intensive particle effects, multitude of character models and overall detail? Read our full review to find out what we thought of their efforts.

Click here to read the full review of Die Hard Trilogy on SEGA Saturn. This review can also be accessed from the SEGA Saturn section of our First Party Reviews section.

Review: Alien Syndrome (2007)

Thursday, April 14th, 2016

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Alien Syndrome was resurrected in 2007 for a sequel to the 1987 arcade original that came to Wii and PSP. In our review of the Wii game, we discover if it was worth the effort of bringing back such a long-dead franchise and whether developer Totally Games had anything interesting to add to such a simple formula.

Click here to read the full review or head over to the Third Party Reviews link on our menu and take a look through our Seventh Generation of Gaming section, which contains all our reviews for systems like the Wii, Xbox 360 and PS3.

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SEGADriven and its original content are copyrighted to Lewis "Sonic Yoda" Clark 2008-2017. Media related directed to SEGA is copyright of its respective authors. Any comments on SEGA-related materials do not represent SEGA themselves. All rights reserved.