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Posts Tagged ‘glitch’

Video Spotlight: Sonic 3D Blast’s Weird Level Select Bug Explained

Saturday, September 30th, 2017

If you haven’t subscribed to GameHut yet then sort that out right now because Jon Burton of Traveller’s Tales has been revealing some fascinating prototypes of Sonic R, Sonic 3D: Flickies’ Island, Puggsy and Toy Story. Now Burton has gone a step further and explained one of the weirdest little quirks about Sonic 3D – it’s infamous level select glitch. People have wondered for ages why if you wobble or hit the Sonic 3D cartridge while its in the Mega Drive and turned on, why it instantly displays the game’s level select menu. Burton has all the answers and you can learn exactly what’s causing this by watching the video below:

[Source: GameHut]

Glitch Results in Project Mirai DX Demo Being Playable Once for EU Players

Wednesday, August 19th, 2015

projectmiraidxlogo

A demo for Hatsune Miku: Project Mirai DX has gone live on the North American and European 3DS eShops but a publishing glitch has resulted in a strict one use limit for European players. This probably won’t get fixed before the game’s full release.

The North American version suffers no problem with the standard 30 use limit being available. I’m still not sure why the 3DS eShop restricts the amount of uses a player can have with a demo anyway, but at least the North American audience can have a little longer with the demo before they decide to buy the full game.

Remember being able to keep demos? Good times. Anyway Hatsune Miku: Project Mirai DX launches on the 8th of September.

[Source: Project Diva Wiki]

Fan Discovers the Sonic 3 Save Select Music Changes After 47 Minutes

Tuesday, March 26th, 2013

Sonic Retro user Deef has discovered (in August 2010 no doubt! Thanks TimmiT) that if you leave Sonic 3 idling on the save select screen the music changes after a whopping 47 minutes. You can see an example of this below:

Pretty amazing that people are still finding secrets in 19 year old games!

[Source: Tracker_TD]

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