You're not logged in! Sort it out. Sign In | Register | Lost Password?

Posts Tagged ‘the video game history foundation’

Video Game History Foundation Release Huge Archive of SEGA Channel Material Including Hundreds of ROMs + Garfield The Lost Levels

Monday, December 15th, 2025

The Video Game History Foundation have released a huge amount of material related to the SEGA Channel – SEGA’s short-lived cable service for the Mega Drive. Thanks to the combined efforts of the SEGA Channel vice president of programming Michael Shorrock and independent preservationist The SEGA Channel Guy, you can now browse a huge archive of material that includes advertisements, fan art and ROM dumps of software like the legendary Garfield: Caught in the Act – The Lost Levels.

You can watch a full 58 minute video feature on everything The Video Game History Foundation have discovered via the embed below:

Click here to visit Gaming Alexandria and download all the new ROM files preserved by The Video Game History Foundation. Alongside Garfield: Caught in the Act – The Lost Levels, there is also a complete Mega Drive port of The Flintstones movie game by Ocean, Waterworld, Breakthru, Iron Hammer, and a Mega Drive port of the Berenstain Bears SEGA Pico game. There are also numerous prototypes like a port of the Amiga game Wrath of the Demon, and a near complete dump of an unreleased Popeye game.

Lost Zones from Sonic 2 Discovered in Ex-STI Artist Portfolios

Wednesday, December 13th, 2023

The development of Sonic the Hedgehog 2 continues to be one of the most well documented stories in gaming history. The Video Game History Foundation have now preserved artwork from 2 ex-SEGA Technical Institute artists and discover a whole host of content from the game’s early development that we’ve never seen before. See below for a full list of the discoveries that they’ve made:

– Dark Empire was a cancelled STI Mega Drive game that was shelved due to Sonic 2 getting green-lit
– Maps of the concept stage Genocide/Cyber City by Tom Payne have been scanned that give us a better understanding of what this stage might have looked like
– A working demo of Genocide/Cyber City has been produced with Hez of Sonic the Hedgehog Classic fame, who has also been working on his own preservation of Wood/Secret Jungle Zone
– All of Tom Payne’s artwork has been made available to browse on Archive.org by clicking here
– The Sand Shower mock-up screen is actually animated and viewable on Brenda Cook’s VHS portfolio alongside a Wood/Secret Jungle Zone mock-up
– Brenda Cook’s VHS portfolio also reveals a completely unseen Winter-themed zone which is a palette swap of Sand Shower that now features snow and Christmas trees
– Brenda Cook’s VHS portfolio has been entirely preserved on YouTube and is available to watch by clicking here. It also contains artwork for a deleted Sonic Spinball stage

You can watch the entire video on all of these discoveries from The Video Game History Foundation via the embed below:

SEGADriven is proud affiliates with the following websites:

- Astro Museum
- Dreamcast Live
- Emerald Coast
- MegaDrive.me
- Project Phoenix Productions
- Radio SEGA
- Saturday Morning Sonic
- SEGA Retro
- Sonic HQ
- Sonic Paradise
- The Dreamcast Junkyard
- The Pal Mega-CD Library
- The SEGA Lounge
- The Sonic Stadium
SEGADriven and its original content are copyrighted to their respective authors. Media related directly to SEGA is copyrighted to its respective authors. Any comments on SEGA-related materials do not represent SEGA themselves. All rights reserved 2008-2025.