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Posts Tagged ‘sonic retro’

Direct Feed Footage of SEGASonic Bros Running in MAME | Video Spotlight

Wednesday, December 5th, 2018

UPDATE
Neo Hazard has also shared some additional footage that shows that the music changes at level 40. At level 40 a tune many will recognise as the Blue Sphere theme starts to play, meaning that its creation predates Sonic the Hedgehog 3 by 2 years.

ORIGINAL POST
It appears that a version of the unreleased SEGASonic Bros arcade puzzler has finally been dumped and compiled for use in a modified version of MAME. The ROM hasn’t been made available at this time, but we do have the first direct feed footage of the game running below, courtesy of Neo Hazard at Sonic Retro:

This version of MAME that has been modified to run SEGASonic Bros was developed by GerbilSoft. There is currently no word on if this emulator or the ROM will be made public.

[Source: Sonic Retro]

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Sonic Amateur Games Expo 2018 Now Running from August 25th to September 1st, Registration Now Open

Thursday, July 12th, 2018

The Sonic Amateur Games Expo is returning this year, but a little later than usual. The event will run from August 25th to Septmeber 1st and registration is now open. Got a Sonic fan game you’d like to showcase? Then head on over to Sonic Retro and read the submission guidelines.

The SAGE organisers are also putting together an event trailer so if you want your game featured in it, send a 10 second clip of your game to the official SAGE email address – sageentry[at]gmail.com

If you want to keep track of all the SAGE 2018 news then head over to the SAGE Twitter and give it a follow. A kick-off livestream will also take place on the SAGE YouTube on August 24th and 6pm CDT (12am BST).

[Source: Sonic Retro]

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Fan Scene: SAGE 2016 Announced, Submissions Now Open

Friday, September 2nd, 2016

sage2016

The Sonic Amateur Games Expo is returning after 2 years away. The 2016 edition will run from October 15th to October 22nd 2016. If you’re a Sonic fan game developer or just an independent game developer altogether, then you can submit your entries to sageentry@gmail.com, but you must include the following:

– A title/logo to display for it’s respective game, PNG format, at least 500 x 500.
– A description of what your game submission is all about, including any links to soundtracks, websites, game credits, or miscellaneous information about your entry.
– A zip file containing your game.
– All game entries must be submitted by October 7th. If your game will not be finished before that time, it will not be featured in the event.
– ROM Hacks are allowed, given they significantly change something about the games they are based on.
– Your submission must be a complete demonstration or full release of your game project.
– If you have multiple game projects to submit, please follow the submission guidelines for each project.
– If you have an engine to demonstrate, it will be put under a different category differing from regular game submissions. Engines must follow the same guidelines as stated above.

A complete list of details regarding entries for both games and streams is available from Sonic Retro.

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Video Spotlight: Sonic the Hedgehog Remastered Gameplay

Tuesday, April 9th, 2013

Sonic the Hedgehog Remastered is apparently going to release later this month for Android and iOS at the North American price of $2.99. No UK pricing has been announced at this time but we have our first taste of gameplay from the game below. Check out that beautiful widescreen action:

Sonic the Hedgehog Remastered is being ported by Christian Whitehead (who previously ported Sonic CD) and Stealth, a coder from Sonic Retro.

[Source: Sonic Retro]

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Fan Discovers the Sonic 3 Save Select Music Changes After 47 Minutes

Tuesday, March 26th, 2013

Sonic Retro user Deef has discovered (in August 2010 no doubt! Thanks TimmiT) that if you leave Sonic 3 idling on the save select screen the music changes after a whopping 47 minutes. You can see an example of this below:

Pretty amazing that people are still finding secrets in 19 year old games!

[Source: Tracker_TD]

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Fan Scene: Mod Allows You to Play Sonic Unleashed Stages in Generations

Wednesday, March 20th, 2013

Sonic Retro community members Dario FF, Twilightzoney and Chimera have released a mod for Sonic Generations PC that allows players to enjoy 8 of the Sonic Unleashed day stages in the Sonic Generations engine. This allows for 60fps play and 1080p presentation as long as your PC is powerful enough. Check out the launch trailer below:

You can download Sonic Generations – Unleashed Project now from the project’s ModDB page. Click here to be taken straight to it.

[Source: Sonic Retro]

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Fan Scene: Sonic XG Back in Development

Thursday, January 3rd, 2013

The infamous Sonic fan game Sonic XG is back in development as a one-man project by Joseph Waters.

Waters was a part of the original development team that also included Euan Gallacher and Christian Whitehead and has their support to complete the game alone. Both Gallacher and Whitehead have supplied Waters with all their Sonic XG material to make Waters’ job a little easier.

The game is being developed using Waters own custom Sonic & Knuckles clone engine. You can see 2 previews of the game in its’ current incarnation below:

There is currently no playable version available at this time as we’re assuming that Waters intends to release the game when it is complete rather than put a demo out. A playable demo from 2007 is still available to download from Sonic Retro.

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Keylogger in Sonic 2 HD Not Harmful; Lead Programmer Fired From Project

Wednesday, April 11th, 2012

Members of Sonic Retro have discovered that the keylogger found in Sonic 2 HD’s code is not harmful to anyone who downloaded the game.

Lead programmer LOst has also been fired from the team after “several allegations from team members that LOst held the project hostage through the inclusion of DRM, public feedback of a bloated engine running an otherwise simplistic game, and other behind the scenes issues.”

[Source: Sonic Retro]

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

IMPORTANT: If You Downloaded Sonic 2 HD You Need to Delete It

Tuesday, April 10th, 2012

Anyone who downloaded the recently featured Sonic 2 HD needs to get rid of it fast as it was discovered recently that it contains a keylogger which could have potetntially bad consequences if you regularly enter passwords and personal information in secure websites. Here’s the full details from Sonic Retro:

“Earlier today, I was contacted by a professional antivirus employee who was interested in why Sonic 2 HD consistently popped up as a threat by multiple antivirus software programs and did some investigation. His results showed that a keylogger is part of the Sonic 2 HD software. After receiving this notification, we conducted our own independent tests and found that there is indeed a keylogging program as part of the Sonic 2 HD alpha software.

I want to emphasize that at this time, we have found no evidence that the software has been “phoning home” any data—only that we have found the capability exists.

Because this vulnerability has been found, we are strongly advising that the software be removed. You will need to delete the files included with the Sonic 2 HD zip, as well as the registry keys hooked at HKEY_CURRENT_USER/Software/NakaSMK (if you are unfamiliar on how to do this, go to Start->Run.., type regedit, follow the folder path, and then delete the NakaSMK folder.)

We will have more information on the situation as it evolves.”

[Source: Sonic Retro]

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Fan Scene: Sonic 2 HD Alpha Available to Download UPDATE

Wednesday, March 28th, 2012

UPDATE ON 29/3/12
Please be aware that the zip you have to download to play this game contains 2 infected files; a dll and the main executable. Remove these and use the 64 executable as to not put your computer at risk.

The Sonic Retro fan-game project Sonic 2 HD which aims to recreate Sonic 2 with high definition artwork, has received a new alpha release which is available to download from the project’s official website now.

Click here to be taken straight to the website.

Why is this something to get excited about? Check the video below to find out for yourself:

WOW.

[Source: Sonic Retro]

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

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