New to our YouTube Channel is ‘Shooting Hedgehogs in a Barrel’; a new video series where we revisit old Sonic fan games and have a bit of a laugh with them. The first episode takes a look at Chaomega, developed in 2002 by Magicgrafx.
Enjoy the video? Subscribe to our channel for more great SEGA video content! Another episode of ‘Shooting Hedgehogs in a Barrel’ goes live later today!
The Sonic Amateur Games Expo is set to return next year! The great news is the Sonic fangaming show will also be returning to its original bi-annual format with the first show taking place from February 23rd to March 1st. The 2nd show has yet to have a date set in stone, but if past SAGEs have taught me anything then it’s a safe bet to place it around August/September time. More on that as we get it.
Full details about the next SAGE can be found at Sonic Fan Games HQ as well as a complete set of guidelines for booth registration. Registrations must be completed by February 15th 2014.
LakeFeperd, the developer of Sonic fan game Sonic Before the Sequel, has released a unique follow-up game called Sonic Before the Sequel Aftermath. The fan game changes the traditional Sonic gameplay by taking place in a giant overworld which you can freely explore. New abilities like melee combat and double jumping are also included and can be leveled up using an experience system.
You can download Sonic Before the Sequel Aftermath by clicking here. You can also check out the game’s trailer below:
The infamous Sonic fan game Sonic XG is back in development as a one-man project by Joseph Waters.
Waters was a part of the original development team that also included Euan Gallacher and Christian Whitehead and has their support to complete the game alone. Both Gallacher and Whitehead have supplied Waters with all their Sonic XG material to make Waters’ job a little easier.
The game is being developed using Waters own custom Sonic & Knuckles clone engine. You can see 2 previews of the game in its’ current incarnation below:
There is currently no playable version available at this time as we’re assuming that Waters intends to release the game when it is complete rather than put a demo out. A playable demo from 2007 is still available to download from Sonic Retro.
Sonic Fusion was a really interesting blend of old school 2D Sonic platforming with a new school set of techniques like homing attacks and boosting. It also features a great mash-up of graphics sourced from various Sonic games like Sonic 3D Blast and Sonic Advance. You can watch a speedrun of the Fatal Factory stage below:
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SEGADriven is a website run by SEGA fans and for SEGA fans. We run this website purely as a hobby and any media linked directly to SEGA is done in an unofficial manner with no harm intended. SEGADriven was founded by Lewis "Sonic Yoda" Clark in December 2008.