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Posts Tagged ‘sega’

New Music Additions to Our Merchandise Section

Wednesday, April 4th, 2018

We’ve made some new additions to the Music section of our website’s Merchandise section! There are now 5 new releases to explore and learn about, and for this update I’ve selected some of the more obscure and unique SEGA releases out there.

See below for links to the full list of additions:

SEGA Forever: Volume 1 Promotional Cassette
Mega-CD Soundtracks Promotional Mini-CD by SEGA France
Psygnotic Soundtrax Vol. 1 which features soundtrack selections from Shadow of the Beast II, Puggsy and Novastorm for Mega-CD
Sonic Runners: Complete Soundtrack by Tomoya Ohtani
Valkyria Revolution: Soundtrack Selections by Yasunori Mitsuda

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Sonic 1 Creators to Give Postmortem Talk at GDC 2018

Tuesday, January 23rd, 2018

Fresh off the back of his Game Play talk in London this month, Hirokazu Yasuhara is joining Naoto Oshima (center, above) at this year’s Game Developers Conference to do a postmortem talk on the original Sonic the Hedgehog. The hour-long talk with Yasuhara and Oshima will detail the design and development of Sonic the Hedgehog and feature, “frank anecdotes from their Sonic development days”.

While no specific time and date has been set at this time, the talk will take place at some point during this year’s GDC which runs from March 19th to the 23rd 2018.

[Source: GDC]

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Yuji Naka, Creator of Sonic the Hedgehog Joins Square Enix

Monday, January 22nd, 2018

Yuji Naka, the former head of Sonic Team and famed lead programmer on the original Sonic the Hedgehog game for Mega Drive has joined Square Enix’s game development staff. Naka’s own announcement reveals that he aims “to develop an enjoyable game” but there is currently no word on what project Naka will be working on.

Naka had previously left SEGA in 2006 to found his own games studio called Prope. It is currently unknown if Prope will continue to develop games without Naka. The studio’s social media pages haven’t updated since June 2017 so it could be the case that Prope have also closed their doors, however we have no solid information at this time.

[Source: Den of Geek]

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

YouTube Channel: SEGA Items at the Centre for Computing History

Friday, August 11th, 2017

We visited the Centre for Computing History in Cambridge and had a look at all their SEGA stuff! The centre is open from Wednesday to Sunday, 10am ’til 5pm. Adult entry is £8.

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Review: Another World/Out of this World

Wednesday, August 9th, 2017

Eric Chahi’s Another World was a monumental achievement in 1991 featuring beautiful artwork, rotoscoped animation and cinematics that were animated using flat polygons instead of pixel art. This masterfully directed piece of work features no heads-up-display at all and each scene must be played through trial and error to discover how to progress.

Click here to read our full review of Another World for the Mega Drive.

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

YouTube Channel: Alex Kidd in Miracle World 2

Tuesday, August 8th, 2017

Ian Wall and some talented contributors from SEGA8Bit have developed a homebrew fan sequel to Alex Kidd in Miracle World for the Master System. The game ignores the events of Alex Kidd in the Enchanted Castle and instead re-imagines a sequel to Miracle World as a Master System title. The game is free to download via this link and can be played via emulator or flash carts. Take a look below for a short let’s play from us that shows the game in action:

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Review: Hatsune Miku Project Diva Future Tone

Tuesday, August 8th, 2017

Hatsune Miku: Project Diva Future Tone is a PS4 port of the arcade title of the same name. If you’re not familiar with the arcade machine then the control setup is simplified to using just the Playstation face buttons for scoring the standard notes and a touch bar that lets you slide your finger across it to score slider notes. Every now and then you’ll have to score a combination of different notes together and advanced players can score hold notes and continue to combo other notes while still holding the hold note.

Click here to read our full review of Hatsune Miku: Project Diva Future Tone for PS4.

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Review: Yakuza

Monday, August 7th, 2017

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The first game in Toshihiro Nagoshi’s hugely successful Yakuza franchise is a fascinating little game because it showcases a lot of familiar elements that will stay with the series all the way to present day. Yakuza is an incredibly accomplished first entry in a series that has simply reiterated on its template instead of taking it in a completely different direction.

Click here to read our full review of Yakuza.

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

Review: The Golden Compass on Xbox 360

Thursday, June 1st, 2017

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There’s something morbidly fascinating about SEGA’s late 2000s movie tie-in games. There’s so many of them and they’re all outsourced to little studios who were probably given an extremely tight deadline to work towards and the results are telling. Why on Earth SEGA commissioned a game based on 2007’s underperforming The Golden Compass (currently rocking a 43% approval rating on Rotten Tomatoes and an opening weekend described by New Line Cinema as “a little disappointing”) is a mystery to me, but I imagine it’s probably down to being a family orientated movie with an insane amount of fantasy gimmicks that can be utilised for a video game.

Click here to read our full review complete with scans of the cover, instruction manual and disc as well as screenshots.

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

New Additions to Hardware, Merchandise and Select Reviews

Sunday, January 29th, 2017

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Various updates have been made to the hardware section, merchandise sections and some select reviews on the website. Look below for all the new additions and changes on the website:

Behind the Scenes at SEGA added to the SEGA Book Catalogue
– The infra red control pad II entry in the Mega Drive hardware section has received updates with all new images and scans of the box and contents
– The Dreamcast Scart Cable has been added to the SEGA hardware section
– Issue 11 of DC-UK, issue 29 of Nintendo: The Official Magazine, issue 100 of Playstation 2: Official Magazine UK, Issue 17 of SEGA Magazine and issue 1 of SEGA Zone have been added to the magazines section
– The Data Discs vinyl release of the Panzer Dragoon soundtrack has been added to the Music section
– The Data Discs vinyl release of The Revenge of Shinobi soundtrack has been added to the Music section
– The Sonic Boom: Fire & Ice review now features cover artwork, instruction sheet and cartridge scans
– The Hatsune Miku: Project Diva X review now features cover artwork, instruction sheet and cartridge scans
– The 8th generation of SEGA releases has been updated to include every SEGA release from this generation
– You can now navigate our old front page news posts easier by using our new Archive section

Webmaster and lead writer at SEGADriven. Likes old games, heavy music and too much pizza. Follow on Twitter @sonicyoda

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SEGADriven and its original content are copyrighted to Lewis "Sonic Yoda" Clark 2008-2018. Media related directed to SEGA is copyright of its respective authors. Any comments on SEGA-related materials do not represent SEGA themselves. All rights reserved.