Aliens: Colonial Marines’ Wii-U appearance has been cancelled after SEGA quietly confirmed the cancellation to Kotaku.
Aliens: Colonial Marines for Wii-U was under development at Demiurge Studios as opposed to Gearbox Software who developed the PC, PS3 and Xbox 360 versions. The Wii-U version was going to be a much different beast entirely and was going to utilise the gamepad for exclusive motion tracker action. Unfortunately we can only wonder what could have been.
The Wii-U version of Aliens: Colonial Marines has missed its’ launch window. The game was supposed to be released by the 31st of March as per comment from SEGA. When questioned about the release this morning, SEGA responded with a simple “no comment”.
Aliens: Colonial Marines on the Wii-U is being developed by Demiurge Studios and is expected to be somewhat different to the PC, PS3 and Xbox 360 versions. Will the game see the light of day or has the negative reception already received by the PC, PS3 and Xbox 360 versions changed SEGA’s stance on the Wii-U release?
The cancelled Aliens RPG known as Aliens: Crucible that was under development by Obsidian Entertainment now has a 13 minute gameplay video to its’ name. The game was to be published by SEGA and was apparently “ready to ship” before SEGA mysteriously pulled the plug on the project.
Once upon a time Obsidian (developers of Fallout: New Vegas and Knights of the Old Republic 2) were developing a Aliens RPG for SEGA. SEGA unfortunately pulled the plug on the project despite it being “ready to ship”.
Today, character artist Danny Garnett has revealed new footage from the game featuring various character animations. He’s also revealed the name of the game which would have been Aliens: Crucible. Check out the footage below:
Sonic Fusion was a really interesting blend of old school 2D Sonic platforming with a new school set of techniques like homing attacks and boosting. It also features a great mash-up of graphics sourced from various Sonic games like Sonic 3D Blast and Sonic Advance. You can watch a speedrun of the Fatal Factory stage below:
A new version of the leaked Streets of Rage reimagining footage has been uploaded which now includes sound. The prototype footage features a playable game and is not pre-rendered.
Ruffian Games business and management chief Gary Liddon (who also uploaded this new video) has also revealed more about the game:
“It was something we built very rapidly and represents pre-pre-pre-pre (lots of pres) pre-Alpha quality. Even so it has a certain charm What’s the story behind it all? Like a lot of developers we work on a lot of different prototypes, they’re just not usually shown in public. In this case an older version of the same video was leaked last week which came as a bit of a surprise if I’m honest. As it had no sound I thought there wouldn’t be any harm sharing a version with audio. Beyond that there’s not a lot more I can say unfortunately ”
Sean Noonan has also chimed in to answer a question about why the game was cancelled. His response: “I don’t really have a solid answer to that ”
SEGA is to cancel certain titles and cut jobs in an attempt to “streamline” its’ focus.
SEGA have reported a significant loss for the financial year ending 31st of March 2012 and will go under a “structural reform” effective immediately. Reasons for the loss are said to be “challenging economic climate and significant changes in the home video game software market”.
The games that SEGA have cancelled have not been named at this time but the Sonic, Alien, Total War and Football Manager franchises are uneffected.
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