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Posts Tagged ‘3ds’

Glitch Results in Project Mirai DX Demo Being Playable Once for EU Players

Wednesday, August 19th, 2015

projectmiraidxlogo

A demo for Hatsune Miku: Project Mirai DX has gone live on the North American and European 3DS eShops but a publishing glitch has resulted in a strict one use limit for European players. This probably won’t get fixed before the game’s full release.

The North American version suffers no problem with the standard 30 use limit being available. I’m still not sure why the 3DS eShop restricts the amount of uses a player can have with a demo anyway, but at least the North American audience can have a little longer with the demo before they decide to buy the full game.

Remember being able to keep demos? Good times. Anyway Hatsune Miku: Project Mirai DX launches on the 8th of September.

[Source: Project Diva Wiki]

Video Spotlight: 3D Sonic the Hedgehog 2 Trailer

Tuesday, July 21st, 2015

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SEGA Japan’s YouTube channel has unleashed a trailer for 3D Sonic the Hedgehog 2, the upcoming M2 port for 3DS. If you have a 3D-enabled display you can view the trailer in its intended stereoscopic 3D format. Check it out below:

3D Sonic the Hedgehog 2 launches in the West in September this year for the 3DS eShop. It will feature a new Ring Keep mode which halves the amount of rings you lose every time you get hit.

New Ring Keep Mode Revealed for 3D Sonic 2

Wednesday, July 15th, 2015

sonic2remastered

A new mode called Ring Keep has been revealed for the 3DS port of Sonic 2.

3D Sonic the Hedgehog 2 will now feature a mode that allows you to start a stage with 10 rings but every time you take damage the amount of rings you lose are halved. This also means the amount of rings you’re allowed to scrape back after a hit is greatly reduced. It’s an interesting addition that should make for some challenging gameplay for seasoned players.

Also announced is 2 player co-op and versus modes will be available to play through wireless connectivity but both players will need their own copy of 3D Sonic the Hedgehog 2. The game will have the standard M2 features of quick saves and the option to play the Japanese or international version of the game.

[Source: Siliconera]

Video Spotlight: The First 7th Dragon III Trailer Has Gone Live

Saturday, July 4th, 2015

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The first trailer for 7th Dragon III: code:VFD has gone live. You can check it out below:

As we previously learned, the opening theme is called Annabel and it’s by Vocaloid artist sasakure.UK. What we failed to pick up on is the fact Yuzo Koshiro has signed on for the game’s soundtrack which is pretty exciting news for fans of his work.

7th Dragon III: code:VFD launches in Japan on the 15th of October exclusively for 3DS. There is no word on a Western release and it’ll be unlikely that we get one seeing as the previous games have all been Japan exclusive.

SEGA Japan Announces 7th Dragon III

Tuesday, June 30th, 2015

7thdragon3

The 7th Dragon series returns to Japan for its third installment, 7th Dragon III: code:VFD for the 3DS.

The RPG series has stayed Japan exclusive for its entirety but it’s notable for being produced by Rieko Kodama, creator of the Phantasy Star franchise.

Not much is known about 7th Dragon III outside what is currently displayed on the official website. The main theme will be produced by famed vocaloid artist sasakure.UK.

Video Spotlight: Mario & Sonic at the Rio 2016 Olympic Games E3 Trailer

Wednesday, June 17th, 2015

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Our second glimpse of Mario & Sonic at the Rio 2016 Olympic Games for Wii U and 3DS has now gone live! Check out the latest E3 trailer of the olympics-themed, crossover, mini-game collection below:

Mario & Sonic at the Rio 2016 Olympic Games is due for release on Wii U and 3DS later this year.

[Source: SEGAbits]

Sonic Boom: Fire & Ice Revealed

Tuesday, June 9th, 2015

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SEGA have revealed a new Sonic Boom game to be released later this year exclusively on 3DS. Sonic Boom: Fire & Ice is a sequel to Sonic Boom: Shattered Crystal and developed once again by Sanzaru Games. You can view the announcement trailer below:

Sonic Boom: Rise of Lyric and Sonic Boom: Shattered Crystal were the worst selling Sonic games in the history of the franchise. I can only assume the reason for this follow-up is because SEGA has invested a lot in the cartoon and all the merchandising off-shoots that have followed. In all honesty I’m glad we’re getting a sequel to Shattered Crystal as it was the most playable of the two original Sonic Boom games. I would’ve preferred Streets of Rage 4 though.

[Source: IGN]

Mario & Sonic at the Rio 2016 Olympic Games Announced

Sunday, May 31st, 2015

mariosonicriologo

Mario and Sonic will join forces once again for the fifth installment in the Mario & Sonic at the Olympic Games series.

Mario & Sonic at the Rio 2016 Olympic Games will release on both Wii U and 3DS which differs from the previous entry in the series which was a Wii U exclusive. New events include golf and rugby and Jet the Hawk, Rouge the Bat and Zazz from The Deadly Six have been confirmed as playable characters.

You can watch the game’s reveal in the below video taken from the latest Nintendo Direct:

[Source: TSSZ]

First Artwork and Screenshot of Axel Stone in Project X Zone 2

Friday, May 15th, 2015

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The first character artwork and screenshot of Axel Stone in Project X Zone 2 has been revealed and they’re pretty faithful to the original character design. You can check them both out below:

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This is Axel Stone’s first in-game appearance since Streets of Rage 3 in 1994. Axel will be voiced by Tomokazu Sugita. Project X Zone 2 releases worldwide on 3DS this Autumn.

[Source: Siliconera]

Video Spotlight: 12 Minute Hatsune Miku Project Mirai DX Trailer

Thursday, May 14th, 2015

projectmiraidxlogo

Hatsune Miku Project Mirai DX is fast approaching (it releases on May 29th) and there’s now a massive 12 and a half minute trailer to sink your teeth into. Check it out below:

There is also news of some of the new features in Project Mirai DX which includes an option to build your own custom playlists and the option to spend play coins on in-game items like helper and challenge items. The previously revealed Puyo Puyo mini-game (which can be played against CPU and friends via local connectivity) is also joined by a Reversi mini-game.

[Source: Siliconera]

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